Magnus K. Omdahl

Human-Computer Interaction · 2019

A researcher in the Science corpus: 1 paper; trusts 8 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Subfields

Whom Magnus K. Omdahl trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Richard E. Mayer
  2. Guido Makransky
  3. Fabio Buttussi
  4. Jocelyn Parong
  5. J. Pallant
  6. Luca Chittaro
  7. Roxana Moreno

Papers from Magnus K. Omdahl's perspective

Ordered by how strongly the researchers Magnus K. Omdahl trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Computer Gaming and Interactive Simulations for Learning: A Meta-Analysis
  2. Learning Science in Immersive Virtual Reality (Journal of Educational Psychology)
  3. Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario (IEEE Transactions on Visualization and Computer Graphics)
  4. Adding immersive virtual reality to a science lab simulation causes more presence but less learning (Learning and Instruction)
  5. Eight Ways to Promote Generative Learning
  6. How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence
  7. Using multimedia for e-learning (Journal of Computer Assisted Learning)
  8. A meta-analysis of the impact of technology on learning effectiveness of elementary students (Comput. Educ.)
  9. Assessing Knowledge Retention of an Immersive Serious Game vs. a Traditional Education Method in Aviation Safety (IEEE Transactions on Visualization and Computer Graphics)
  10. The Cambridge handbook of multimedia learning, 1st Edition

Their papers