Guillermo Cabrera-Guerrero
Comput. Educ. · 2018
A researcher in the Science corpus: 1 paper; trusts 1 researcher and is trusted by 0 researchers here, as inferred from the citation graph.
Whom Guillermo Cabrera-Guerrero trusts
Their strongest outbound trust, strongest first, inferred from their citations.
- Claes Wohlin (in Computer Networks and Communications)
Papers from Guillermo Cabrera-Guerrero's perspective
Ordered by how strongly the researchers Guillermo Cabrera-Guerrero trusts endorse each paper. Same corpus, a different order for every researcher.
- Assessing Knowledge Retention of an Immersive Serious Game vs. a Traditional Education Method in Aviation Safety (IEEE Transactions on Visualization and Computer Graphics)
- Guidelines for snowballing in systematic literature studies and a replication in software engineering
- Digital Game-Based Learning in high school Computer Science education: Impact on educational effectiveness and student motivation (Comput. Educ.)
- Understanding Virtual Reality (J. Documentation)
- Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems (Displays (Guildford))
- A systematic literature review of empirical evidence on computer games and serious games (Comput. Educ.)
- The Experience of Presence: Factor Analytic Insights (Presence - Teleoperators and Virtual Environments)
- Persuasive technology: using computers to change what we think and do (UBIQ)
- The MagicBook: a transitional AR interface (Computers & graphics)
- Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game (IEEE Transactions on Visualization and Computer Graphics)