The Experience of Presence: Factor Analytic Insights
By Thomas W. Schubert, F. Friedmann, H. Regenbrecht. Presence - Teleoperators and Virtual Environments, 2001
2,208 citations recorded by the source corpus.
Subfields: Automotive Engineering, Social Psychology, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/4341d17771ccd2d95442e86005894b97c147d042
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Automotive Engineering
- Guido Makransky
- Richard Skarbez
- Mary C. Whitton
- Anders Aaby
- Lau Lilleholt
- Giuseppe Riva
- James J. Cummings
- Tilo Hartmann
In Social Psychology
- Jeremy N. Bailenson
- Mel Slater
- Maria V. Sanchez-Vives
- Guido Makransky
- James J. Cummings
- Tilo Hartmann
- Giuseppe Riva
- Richard Skarbez
In Human-Computer Interaction
- Jeremy N. Bailenson
- Mel Slater
- Guido Makransky
- Maria V. Sanchez-Vives
- Giuseppe Riva
- Richard Skarbez
- Mary C. Whitton
- James J. Cummings
Citations in the corpus
- Between authenticity and cognitive demand: Finding a balance in designing a video-based simulation in the context of mathematics teacher education (2020, background): “In research on simulations, this is considered an important part of participants’ presence in a situation, which means that a certain sense of actually being in a virtual environment develops (Schubert et al., 2001).”
- The impact of perception and presence on emotional reactions: a review of research in virtual reality (2015, methodology): “Descriptive models focus on delineating the components of presence, like the model embedded in the Igroup Presence Questionnaire (Schubert et al., 2001).”
- How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence (2016, methodology): “Abbreviation within the ‘‘Presence Measurement’’ column correspond to the following: Witmer & Singer’s Presence Questionnaire [PQ], the Slater-Usoh-Steed Questionnaire [SUS], the MEC Spatial Presence Questionnaire [MEC-SPQ], the Self-Assessment presence scale [SAM], the ITC Sense of Presence Invento”
- Effects of Different Types of Virtual Reality Display on Presence and Learning in a Safety Training Scenario (2018, methodology): “Participants have to rate their degree of agreement with IPQ statements on a 7-point Likert scale, ranging from 0 to 6.”
- Supplemental digital content. (2013, neutral): “01 Depression BDI total score 4 (0-23) 10 (2-34) 0.”
- Being there : the experience of presence in mediated environments (2003, background): “Schubert et al. [ 11 ] arrived at a 3-factor solution for the presence construct, which they termed ‘spatial presence’, ‘involvement’, and ‘realness’.”
- Augmenting the eye of the beholder: exploring the strategic potential of augmented reality to enhance online service experiences (2017, background): “Spatial presence is conceptually distinct from constructs such as involvement (Schubert et al. 2001; Wirth et al. 2007) and transportation (Lombard and Snyder-Duch 2001).”