Un(der)paid innovators: the commercial utilization of consumer work through crowdsourcing
By Frank Kleemann, G. Voß, K. Rieder. 2008
682 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/eb2b2979a0bf561d1cc209483e07120286fbe5f3
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Citations in the corpus
- Managing the Crowd: Towards a Taxonomy of Crowdsourcing Processes (2011, background): “Most classifications do not deal with the processes of crowdsourcing but, for instance, with potential tasks (Kleemann, Voß, and Rieder, 2008), types of communities (Kozinets, Hemetsberger, and Schau, 2008; Whitla, 2009), or governance structures (Feller, Finnegan, Hayes, and O'Reilly, 2009).”
- The influence of online information on investing decisions of reward-based crowdfunding (2017, background): “The concept of crowdfunding originated from crowdsourcing, a broader concept, which refers to using the crowd to obtain ideas, feedback, and solutions to develop corporate activities (Belleflamme, Lambert, and Schwienbacher, 2014; Bayus, 2013; Kleemann, Voß, and Rieder, 2008).”
- The Passions and the Interests: Unpacking the 'Sharing Economy' (2016, background): “xxxiv Very critical and pessimistic observers have defined crowd employment platforms as the new sweatshops (Uddin, 2012; Zittrain, 2009), and analysed them as new forms of encroachment and exploitation of labour (Carr, 2008; Deuze, 2007), underpaid free work (Kleemann et al., 2008; Scholz, 2013), a”
- The Future of Work in the ‘Sharing Economy’. Market Efficiency and Equitable Opportunities or Unfair Precarisation? (2016, unknown): “…(Uddin, 2012; Zittrain, 2009), and analysed as new forms of encroachment and exploitation of labour (Carr, 2008; Deuze, 2007), underpaid free work (Kleemann et al., 2008; Scholz, 2013), and of new digitally enabled surveillance (Aneesh, 2009); the debate includes some contributions clearly…”
- The consumer production journey: marketing to consumers as co-producers in the sharing economy (2018, background): “In the search step, consumers can receive payment for sharing their ideas about product improvements, such as in crowdsourcing initiatives (Bayus 2013; Kleemann et al. 2008).”
- Evaluation on crowdsourcing research: Current status and future direction (2012, background): “For instance, Kleeman et al. (2008) group the business-oriented applications of crowdsourcing by several functions: product development and configuration, product design, competitive bids, permanent open calls, community reporting, product rating, and customer-to-customer support.”
- Ethical norms and issues in crowdsourcing practices: A Habermasian analysis (2018, methodology): “Some studies have raised issues from an external, political‐economic view and are concerned with the neoliberal conditions that underlie crowdsourcing (Bergvall‐Kåreborn & Howcroft, 2014; Kleemann et al., 2008; Scholz, 2017).”
- Crowdfunding social ventures: a model and research agenda (2013, background): “Scholars see the roots of CF in a movement that has been labelled as crowdsourcing, which comprises using the crowd to obtain ideas, feedback and solutions in order to develop corporate activities (Brabham 2008; Howe 2006; Kleemann et al. 2008).”
- Financial incentives and the "performance of crowds" (2010, unknown): “Here we investigate the effect of compensation on performance in the context of two experiments, conducted on Amazon s Mechanical Turk (AMT).”
- Flexibility in the Gig Economy: Managing Time on Three Online Piecework Platforms (2018, unknown): “But crowdsourced work can also be paid on other bases, or not paid at all (Kleemann et al. 2008).”
- Algorithms at Work: The New Contested Terrain of Control (2020, unknown): “…& Howcroft (2014), Corporaal & Lehdonvirta (2017), Dourish (2016), Graham et al. (2017), Gray et al. (2016), Irani & McClelland (2012), Kleemann et al. (2008), Kittur et al. (2011), Martin et al. (2014), Postigo (2016), Rahman (2019), Raval & Dourish (2016), Retelny et al. (2014),…”
- The Needs-Affordances-Features Perspective for the Use of Social Media (2018, unknown): “On crowdfunding (more broadly crowdsourcing) platforms, the primary goal of projectors is to obtain the needed funds and the primary goal of backers is to obtain expected returns, both of which are economic-oriented rather than identity-related goals (Agrawal et al. 2014; Kleemann et al. 2008).”