The Social Psychophysics of Cooperation: Nonverbal Communication in a Public Goods Game
By Robert Kurzban. 2001
161 citations recorded by the source corpus.
Subfields: Sociology and Political Science, Statistical and Nonlinear Physics
View Paper: https://www.semanticscholar.org/paper/e3cc13a53bc34f457a68eab68268ebe6c8cf7d47
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Sociology and Political Science
- Daniel Nettle
- Melissa Bateson
- N. Baumard
- Dan Sperber
- T. Bereczkei
- Max Ernest-Jones
- Béla Birkás
- Z. Kerekes
In Statistical and Nonlinear Physics
- Daniel M.T. Fessler
- R. Boone
- Melissa Bateson
- Daniel Nettle
- Dan Sperber
- Ross W. Buck
- K. Haley
- N. Baumard
Citations in the corpus
- Effects of eye images on everyday cooperative behavior: a field experiment (2011, background): “…many demonstrations that the physical presence of other people in the room, or other non-verbal cues of proximity or visibility, produces more cooperative behaviour (Andreoni & Petrie, 2004; Burnham, 2003; Dawes, McTavish, & Shaklee, 1977; Hoffman, McCabe, Shachat, & Smith, 1994; Kurzban, 2001).”
- From appeasement to conformity: Evolutionary and cultural perspectives on shame, competition, and cooperation. (2007, background): “The power of the psychological mechanisms regulating reputation management is illustrated by the facts that a) looking obliquely into another person’s eyes prior to participation in an economic experiment enhances cooperation (Kurzban, 2001), b) the presence of a robotic face increases such cooperat”
- Emotional Expressivity and Trustworthiness: The Role of Nonverbal Behavior in the Evolution of Cooperation (2003, background): “One notable exception is a recently published study by Kurzban (2001) , who used a subtractive model to identify the critical bandwidth of interaction needed for communication to produce increased levels of cooperation.”
- The presence of others, prosocial traits, Machiavellianism: A personality × situation approach (2010, background): “…Social Psychology 2010; Vol. 41(4):238–245 © 2010 Hogrefe Publishing Goods game, people who exchanged mutual oblique eye gazes (but no information about the other’s transfers) increased their contributions to the public good, compared to a control situation with no eye gaze (Kurzban, 2001).”
- Monetary sacrifice among strangers is mediated by endogenous oxytocin release after physical contact (2008, background): “In a study related to that reported here, Kurzban (2001) has shown that men who were instructed to ⁎ Corresponding author.”
- Moral Reputation: An Evolutionary and Cognitive Perspective (2012, background): “…2003; Burnham & Hare, 2007; Ernest-Jones, Nettle, & Bateson, 2011; Haley & Fessler, 2005; Hardy & Van Vugt, 2006; Hoffman, McCabe, & Smith, 1996; Kurzban, 2001; Kurzban, DeScioli, & O’Brien, 2006; Mifune, Hashimoto, & Yamagishi, 2010; Milinski et al., 2002; Piazza & Bering, 2008a, 2008b;…”
- Artificial surveillance cues do not increase generosity: two meta-analyses (2017, background): “For example, they are more generous (Kurzban, 2001; Satow, 1975), more helpful (van Rompay, Vonk, & Fransen, 2009), and more likely to participate in moralistic punishment (Kurzban, DeScioli, & O'Brien, 2007; Piazza & Bering, 2008).”
- Nobody's watching? Subtle cues affect generosity in an anonymous economic game. (2005, background): “…patterns of prosociality (Fehr & Schmidt, 1999; Gintis, 2000; Rabin, 1993), few specific testable predictions have been made regarding the stimuli that function as inputs for psychological mechanisms involved in the decision-making processes giving rise to such patterns (but see Kurzban, 2001).”
- Compassion: An Evolutionary Analysis and Empirical Review (2010, background): “In humans, friendly patterns of touch have been found to increase compliance to requests (Willis & Hamm, 1980) and cooperation toward strangers in economic games (Kurzban, 2001).”
- Altruism toward in-group members as a reputation mechanism (2010, unknown): “6 contact between game players (a situation where players can observe each other’s behavior) has been repeatedly demonstrated to enhance cooperation level in prisoner’s dilemma and other related games (e.g., Bixenstine, Levitt, & Wilson, 1966; Brechner, 1977; Dawes, McTavish & Shaklee, 1977; Kurzban”
- Gaze as Social Control: How Very Young Children Differentiate "The Look" From a "Mere Look" by Their Adult Caregivers (2005, unknown): “…as intimacy, attraction, credibility, and persuasiveness (Beebee, 1974; Burgoon, Manusov, Mineo, & Hale, 1985; Exline, 1963; Kendon & Cook, 1969; Kurzban, 2001) and on the other with threat displays, dominance, and hostility (Ellsworth, 1975; Ellsworth, Carlsmith, & Henson, 1972; Ellsworth &…”
- The watching eyes effect in the Dictator Game: it's not how much you give, it's being seen to give something (2013, background): “It was already known that people behave more generously when under the gaze of real human eyes (Bull & Gibson-Robinson, 1981; Kurzban, 2001).”
- An eye-like painting enhances the expectation of a good reputation. (2011, background): “The same type of sex difference was reported in an experiment on the effects of eye gaze in a public-goods game (Kurzban, 2001).”