Cycles in adversarial regularized learning

By Panayotis Mertikopoulos, Christos H. Papadimitriou, Georgios Piliouras. 2017

365 citations recorded by the source corpus.

Regularized learning is a fundamental technique in online optimization, machine learning and many other fields of computer science. A natural question that arises in these settings is how regularized learning algorithms behave when faced against each other. We study a natural formulation of this problem by coupling regularized learning dynamics in zero-sum games. We show that the system's behavior is Poincare recurrent, implying that almost every trajectory revisits any (arbitrarily small) neighborhood of its starting point infinitely often. This cycling behavior is robust to the agents' choice of regularization mechanism (each agent could be using a different regularizer), to positive-affine transformations of the agents' utilities, and it also persists in the case of networked competition, i.e., for zero-sum polymatrix games.

Subfields: Artificial Intelligence, Management Science and Operations Research

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In Artificial Intelligence

  1. Michael I. Jordan
  2. Sergey Levine
  3. R´emi Munos
  4. Chi Jin
  5. Pieter Abbeel
  6. Simon Lacoste-Julien
  7. Shimon Whiteson
  8. Karl Tuyls

In Management Science and Operations Research

  1. Chi Jin
  2. Michael I. Jordan
  3. Karl Tuyls
  4. Marc Lanctot
  5. David Balduzzi
  6. Jakob N. Foerster
  7. Tianyi Lin
  8. Julien Pérolat

Citations in the corpus