On Finding Local Nash Equilibria (and Only Local Nash Equilibria) in Zero-Sum Games

By Eric V. Mazumdar, Michael I. Jordan, S. Sastry. 2019

112 citations recorded by the source corpus.

We propose local symplectic surgery, a two-timescale procedure for finding local Nash equilibria in two-player zero-sum games. We first show that previous gradient-based algorithms cannot guarantee convergence to local Nash equilibria due to the existence of non-Nash stationary points. By taking advantage of the differential structure of the game, we construct an algorithm for which the local Nash equilibria are the only attracting fixed points. We also show that the algorithm exhibits no oscillatory behaviors in neighborhoods of equilibria and show that it has the same per-iteration complexity as other recently proposed algorithms. We conclude by validating the algorithm on two numerical examples: a toy example with multiple Nash equilibria and a non-Nash equilibrium, and the training of a small generative adversarial network (GAN).

Subfields: Management Science and Operations Research, Public Health, Environmental and Occupational Health, Reinforcement Learning

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The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Management Science and Operations Research

  1. Simon Lacoste-Julien
  2. Gauthier Gidel
  3. Ioannis Mitliagkas
  4. Benjamin J. Chasnov
  5. Waïss Azizian
  6. Honglak Lee
  7. Lillian J. Ratliff
  8. Panayotis Mertikopoulos

In Public Health, Environmental and Occupational Health

  1. Simon Lacoste-Julien
  2. Gauthier Gidel

In Reinforcement Learning

  1. Gauthier Gidel
  2. Simon Lacoste-Julien
  3. Ioannis Mitliagkas
  4. Aleksandra Faust
  5. Waïss Azizian
  6. Honglak Lee
  7. Panayotis Mertikopoulos
  8. Natasha Jaques

Citations in the corpus