π: a pattern language
By Roman Knöll, Mira Mezini. Conference on Object-Oriented Programming Systems, Languages, and Applications, 2009
744 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Computational Theory and Mathematics, Hardware and Architecture
View Paper: https://www.semanticscholar.org/paper/cb58371bc1ddad62deee3522dbd3e226960ffffd
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
- Stefanie Rinderle-Ma
- Manfred Reichert
- Kenneth J. Tanner
- Jan L. Plass
- Peter von Buelow
- Michela Turrin
- Bruce D. Homer
- Bernd Weber
In Computational Theory and Mathematics
- Stefanie Rinderle-Ma
- Manfred Reichert
- Kenneth J. Tanner
- Peter von Buelow
- Michela Turrin
- Bernd Weber
- Rudi Stouffs
In Hardware and Architecture
- Stefanie Rinderle-Ma
- Manfred Reichert
- Kenneth J. Tanner
- Peter von Buelow
- Michela Turrin
- Bernd Weber
- Rudi Stouffs
Citations in the corpus
- Foundations of Game-Based Learning (2015, background): “Journal of Educational Psychology, 104, 235–249. http://dx.doi.org/10.1037/a0025595 Ainsworth, S., & Van Labeke, N. (2004). Multiple forms of dynamic representation. Learning and Instruction, 14, 241–255. http://dx.doi.org/ 10.1016/j.learninstruc.2004.06.002 Alexander, C., Ishikawa, S., & Silverstei”
- Place attachment: How far have we come in the last 40 years? (2011, neutral): “Such view is also shared by Alexander, Silverstein, Angel, Ishikawa, and Abrams (1977), whose Patterns 8 (Mosaic of subcultures) and 13 (Subculture boundary) contend: “ The mosaic of subcultures requires that hundreds of different cultures live, in their own way, at full intensity, next door to one…”
- Explaining Relationships Among Student Outcomes and the School's Physical Environment (2008, methodology): “Design patterns as employed in this study refer to a school’s structural and movable architectural components and natural components that are akin to the patterns as defined by Alexander, Ishikawa, and Silverstein (1977).”
- Design explorations of performance driven geometry in architectural design using parametric modeling and genetic algorithms (2011, methodology): “Finally, approaches based on concurrent methods [3,77], puzzle-making [2], and abduction [83,98] can also be mentioned.”
- Change patterns and change support features - Enhancing flexibility in process-aware information systems (2008, methodology): “Patterns were first used by Christopher Alexander [67] to describe solutions to recurring problems and best practices in architectural design.”