Playing With Prejudice: The Prevalence and Consequences of Racial Stereotypes in Video Games
By Melinda C. R. Burgess, Karen E. Dill, Stephen R. Burgess, B. Brown. 2011
138 citations recorded by the source corpus.
Subfields: Gender Studies, Social Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/7eb8581abd73e28aa010dd58512843b19fa9facb
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Gender Studies
- Jesse Fox
- Kristine L. Nowak
- Jessica E. Tompkins
- Niki Fritz
- Teresa Lynch
- Florian Arendt
- Irene van Driel
In Social Psychology
- Jessica E. Tompkins
- Niki Fritz
- Jesse Fox
- Teresa Lynch
- Florian Arendt
- Irene van Driel
- Kristine L. Nowak
- Jeremy N. Bailenson
In Sociology and Political Science
- Jessica E. Tompkins
- Niki Fritz
- Jesse Fox
- Teresa Lynch
- Florian Arendt
- Irene van Driel
- Kristine L. Nowak
Citations in the corpus
- Sexy, Strong, and Secondary: A Content Analysis of Female Characters in Video Games across 31 Years (2016, background): “We reasoned that examining dynamic play—rather than static box art (Burgess, Dill, Stermer, Burgess, & Brown, 2011) or less interactive opening cinematics (Jansz & Martis, 2007)—in a game world might offer insights on character design.”
- Dose-Dependent Media Priming Effects of Stereotypic Newspaper Articles on Implicit and Explicit Stereotypes (2013, background): “In addition, some studies were only able to document an effect on the implicit, but not on the explicit measure (i.e., implicit–explicit dissociation: Brown Givens & Monahan, 2005; Burgess et al., 2011).”
- Avatars and computer-mediated communication: a review of the definitions, uses, and effects of digital representations (2018, background): “Finally, as illustrated by studies suggesting that embodying Black avatars entrenched racial stereotypes for some White participants (Burgess et al., 2011; Groom et al., 2009), researchers should consider and attempt to illuminate both the intended and unintended effects of avatars (Cho & Salmon,…”