Cheating: Gaining Advantage in Videogames
By Mia Consalvo. 2007
682 citations recorded by the source corpus.
Subfields: Economics and Econometrics, Sociology and Political Science
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Economics and Econometrics
In Sociology and Political Science
- James Paul Gee
- Alecia Marie Magnifico
- Raed S. Alsawaier
- Aroutis Foster
- Fengfeng Ke
- Michele D. Dickey
- Jean-Pierre Jessel
- Damien Djaouti
Citations in the corpus
- Game–like learning: An example of situated learning and implications for opportunity to learn (2008, background): “…is very good indeed (of course, we have to be sure she doesn’t cheat, although with video games, what is called “cheating” often involves a good deal of knowledge about the game and forms of collaboration that we might very well approve of, but that is a topic for another day; see Consalvo 2007).”