Challenge/Skill Balance, Flow, and Performance Anxiety
By Clive J. Fullagar, Patrick A. Knight, Heather S. Sovern. 2013
173 citations recorded by the source corpus.
Subfields: Developmental and Educational Psychology, Music, Social Psychology
View Paper: https://www.semanticscholar.org/paper/b097a8d00eb4769439bdc3dc5be6008df4677277
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Developmental and Educational Psychology
- Jodi Asbell-Clarke
- Brianno D. Coller
- Teon Edwards
- Elizabeth Rowe
- David J. Shernoff
- Juho Hamari
- Jonna Koivisto
- Nannan Xi
In Music
In Social Psychology
Citations in the corpus
- The challenge–skill balance and antecedents of flow: A meta-analytic investigation (2015, unknown): “In a 10-week longitudinal study, Fullagar et al. (2013) measured flow during every practice session for 27 musicians, assessing their momentary subjective experiences.”
- Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning (2016, background): “Becausemost video games allow the player to adjust the level of challenge as skills are increasing, the continuing cycle of new challenges results in the gradual building of increased competencies targeted by the game (Fullagar et al., 2013); and because the flow experience is so enjoyable, players ”
- Mobile shopping cart abandonment: The roles of conflicts, ambivalence, and hesitation (2018, unknown): “Fullagar et al. (2013) found that though performing in a music concert brings a sense of achievement, a lack of self-efficacy can elicit both positive and negative feelings regarding the performance.”