The Anatomy of a Design Theory
By Davide Jones, Shirley Gregor. Journal of the AIS, 2007
1,832 citations recorded by the source corpus.
Subfields: Management Information Systems, Sociology and Political Science, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/6493953038c9e83ff423df8096ed4f9287443079
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Management Information Systems
- Steven L. Alter
- Stefan Seidel
- Leona Chandra Kruse
- Maximilian Röglinger
- Alan R. Hevner
- Göran Goldkuhl
- John R. Venable
- Matti Rossi
In Sociology and Political Science
- Shirley Gregor
- Steven L. Alter
- Stefan Seidel
- Leona Chandra Kruse
- John R. Venable
- Alexander Maedche
- Stefan Morana
- Matti Rossi
In Human-Computer Interaction
- Leona Chandra Kruse
- Stefan Seidel
- Shirley Gregor
- Nigel P. Melville
- Jens Pöppelbuß
- Maximilian Röglinger
- Alan R. Hevner
- Rajiv Kohli
Citations in the corpus
- Blockchain - the Gateway to Trust-Free Cryptographic Transactions (2016, methodology): “When a rigorous DSR approach meets the requirements for generating design theories (e.g., (Gregor and Jones, 2007)), it leads to more generic and richer contributions, though theorization is an additional element of IS design theories.”
- Bridging Practice and Theory: A Design Science Approach (2009, methodology): “In Phase 3, means-ends analysis converges toward the more familiar topics of design theory (Gregor & Jones, 2007) and grounded management theory (Glaser & Strauss, 1967; van Aken, 2004).”
- Positioning and Presenting Design Science Research for Maximum Impact (2013, methodology): “A design theory, which is an abstract, coherent body of prescriptive knowledge that describes the principles of form and function, methods, and justificatory theory that are used to develop an artifact or accomplish some end (Gregor 2006; Gregor and Jones 2007).”
- A Framework for Theory Development in Design Science Research: Multiple Perspectives (2012, positive): “Gregor and Jones (2007), working from seminal discussions of theory and design that have taken place over 2,500 years, revisit Walls et al.’s (1992, 2004) ISDT definition.”
- Pragmatism vs interpretivism in qualitative information systems research (2012, background): “Design theories within IS (Walls et al , 1992; Gregor & Jones, 2007) can be seen as special kind of practical theories.”
- Work System Theory: Overview of Core Concepts, Extensions, and Challenges for the Future (2013, background): “…DSR identified by Gregor and Hevner (2011, pp. 3-4): "The design-theory camp, exemplified by Walls, Widemeyer, & El Sawy (1992), Markus, Majchrzak, and Gasser (2002), and Gregor and Jones (2007), promotes the importance of showing a design theory as the basis for the building of a design artifact.”
- Maturity models in business process management (2012, background): “, principles of form and function for maturity models (Gregor and Jones, 2007).”
- FEDS: a Framework for Evaluation in Design Science Research (2016, background): “In DSR, evaluation is primarily concerned with evaluation of design science outputs, including Information Systems (IS) Design Theories (Gregor & Jones, 2007) and design artefacts (March & Smith, 1995).”
- Research Perspectives: The Anatomy of a Design Principle (2020, methodology): “…in real-world projects (Gregor et al., 2014), and the reflective approach involved looking back through the professional and philosophical journey of one of the authors and collectively examining the author’s extant conceptual work (e.g., Gregor, 2006; Gregor & Jones, 2007; Gregor & Hevner, 2013).”
- Action Design Research (2011, background): “Our essay is built upon the premise that ensemble artifacts are dynamic and emerge from the contexts of both their initial design and continual redesign via organizational use (Gregor and Jones 2007; Iivari 2003; Orlikowski and Iacono 2001).”
- A Comprehensive Framework for Evaluation in Design Science Research (2012, neutral): “Evaluating the design artifact’s utility for purpose is closely related to the concepts of IS Design Theories (ISDTs) [3], 18], [20], design principles [7], [10], [12], or”
- Towards Designing Cooperative and Social Conversational Agents for Customer Service (2017, background): “An important principle of DSR is that existing theories should be leveraged within the design process (Gregor and Jones 2007; Hevner et al. 2004).”
- The “Physics” of Notations: Toward a Scientific Basis for Constructing Visual Notations in Software Engineering (2009, background): “The Physics of Notations represents a significant advance on this framework for evaluating and designing visual notations: [46] .”
- What makes a useful maturity model? a framework of general design principles for maturity models and its demonstration in business process management (2011, methodology): “They sometimes also include process performance as a distinct dimension (Hammer 2007, Rohloff 2009).”
- Digital innovation: A review and synthesis (2019, methodology): “While this tension is related to the acknowledged debate about how general an ISDT proposition needs to be (works only in certain situations; Gregor & Jones, 2007), it is different in kind.”