Photon mapping on programmable graphics hardware
By Timothy J. Purcell, Craig Donner, Mike Cammarano, Henrik Wann Jensen, P. Hanrahan. Graphics Hardware, 2003
385 citations recorded by the source corpus.
Subfields: Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition
View Paper: https://www.semanticscholar.org/paper/647759a0292485b4cefa601edaf89a34ab6850c3
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Graphics and Computer-Aided Design
- Christopher E. Peters
- Sara de Freitas
- Fotis Liarokapis
- Dinesh Manocha
- Panagiotis Petridis
- Eike Falk Anderson
- Naga K. Govindaraju
- Leigh McLoughlin
In Computer Vision and Pattern Recognition
- Naga K. Govindaraju
- Dinesh Manocha
- Yen-kuang Chen
- Nadathur Rajagopalan Satish
- Christopher E. Peters
- Pradeep K. Dubey
- Trond Runar Hagen
- Sara de Freitas
Citations in the corpus
- GPUTeraSort: high performance graphics co-processor sorting for large database management (2006, methodology): “We implemented three prior GPU-based sorting algorithms [20, 22, 35] and compared their performance to GPUTeraSort.”
- Developing serious games for cultural heritage: a state-of-the-art review (2010, background): “The general-purpose use of the GPU has also allowed for radiosity at near real-time for very small scenes (Coombe and Harris 2005) and fast, but not yet real-time, photon mapping (Purcell et al. 2003).”
- Fast computation of database operations using graphics processors (2004, neutral): “More details are given in [9].”
- Fast and approximate stream mining of quantiles and frequencies using graphics processors (2005, methodology): “[42] described an implementation of bitonic merge sort on the GPUs.”
- State-of-the-art in heterogeneous computing (2010, background): “Bitonic sort (GPU) [147]; Hybrid radix-bitonic, out-of-core (GPU) [65]; Radix (GPU) [154]; AA-sort (CBEA) [93] Image processing Canny edge detection (GPU, FPGA) [109,123]; OpenCV (GPU, CBEA) [2,57,163]; Computer Vision library (GPU) [16] Note: The table is not an exhaustive list, but gives an…”
- Efficient implementation of sorting on multi-core SIMD CPU architecture (2008, positive): “Several implementations of bitonic sort on GPUs have been described [8, 18].”
- Sort vs. Hash Revisited: Fast Join Implementation on Modern Multi-Core CPUs (2009, methodology): “Bitonic sort has also been implemented on GPUs [16, 13, 32] since it mapped well to the high compute density and bandwidth of GPUs.”