A Computationally Efficient Motion Primitive for Quadrocopter Trajectory Generation
By Mark Wilfried Mueller, Markus Hehn, Raffaello D'Andrea. 2015
367 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Control and Systems Engineering
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Davide Scaramuzza
- Vladlen Koltun
- René Ranftl
- Luc Van Gool
- Jitendra Malik
- Andreas Geiger
- Xiaogang Wang
- Ming-Hsuan Yang
In Control and Systems Engineering
- Davide Scaramuzza
- Elia Kaufmann
- Vladlen Koltun
- Alexey Dosovitskiy
- Roland Yves Siegwart
- Matthias Faessler
- Davide Falanga
- Juan I. Nieto
Citations in the corpus
- Beauty and the Beast: Optimal Methods Meet Learning for Drone Racing (2018, methodology): “While these methods can be used to perform visual teach and repeat [4], they are not concerned with trajectory generation [16], [20].”
- Vision-based autonomous quadrotor landing on a moving platform (2017, methodology): “Such a cost is the integral of the jerk along the trajectory, which the authors of [26] show to be an upper bound on the product of the inputs to the vehicle, namely the collective thrust and the angular velocities around the three body axes.”
- Aggressive quadrotor flight through narrow gaps with onboard sensing and computing using active vision (2016, methodology): “To do so, we use the approach proposed in [11], where a fast method to generate feasible trajectories for flying robots is presented.”
- Mesh Manifold Based Riemannian Motion Planning for Omnidirectional Micro Aerial Vehicles (2021, background): “Typical examples are spline motion primitives [3] and optimization-based spline planning [4].”
- Crazyswarm: A large nano-quadcopter swarm (2017, methodology): “Our solution is similar to the motion primitive described in [19], but we constrain .”
- PAMPC: Perception-Aware Model Predictive Control for Quadrotors (2018, methodology): “In this work, we use the dynamical model of a quadrotor proposed in [3]:”
- Thrust Mixing, Saturation, and Body-Rate Control for Accurate Aggressive Quadrotor Flight (2017, background): “Methods for checking the feasibility of the entire trajectory after generation are proposed in [15] and [16] by simplifying the problem with conservative approximations which do not allow Fig.”
- Robust and Efficient Quadrotor Trajectory Generation for Fast Autonomous Flight (2019, methodology): “We compute a closed form trajectory that minimizes J ( T ) from x c to the goal state x g by applying the Pontryagins minimum principle [16]: where p µc , v µc , p µg , v µg are the current and goal position and velocity.”
- Dynamic obstacle avoidance for quadrotors with event cameras (2020, methodology): “Rapid methods to compute motion primitives for aerial vehicles exist in the literature ( 48 ).”