Thomas Terkildsen
Developmental and Educational Psychology · 2017
A researcher in the Science corpus: 1 paper; trusts 8 researchers and is trusted by 4 researchers here, as inferred from the citation graph.
Subfields
- Developmental and Educational Psychology — 10 citations into it; #4,271 of 8,223 by trust here, #4,447 by citations
- Experimental and Cognitive Psychology — 10 citations into it; #4,963 of 9,731 by trust here, #5,729 by citations
- Education — 9 citations into it
- Human-Computer Interaction — 7 citations into it; #1,187 of 2,253 by trust here, #1,275 by citations
- Artificial Intelligence — 5 citations into it
- Social Psychology — 5 citations into it
Whom Thomas Terkildsen trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Richard E. Mayer
- Roxana Moreno
- Elinda Ai-Lim Lee
- Chris Berka
- K. Ann Renninger
- Traci Sitzmann
- Suzanne Hidi
Who trusts Thomas Terkildsen overall
Papers from Thomas Terkildsen's perspective
Ordered by how strongly the researchers Thomas Terkildsen trusts endorse each paper. Same corpus, a different order for every researcher.
- Interactive Multimodal Learning Environments
- How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach (Comput. Educ.)
- EEG correlates of task engagement and mental workload in vigilance, learning, and memory tasks. (Aviation Space and Environmental Medicine)
- Real-Time Analysis of EEG Indexes of Alertness, Cognition, and Memory Acquired With a Wireless EEG Headset (International journal of human computer interactions)
- Computer Gaming and Interactive Simulations for Learning: A Meta-Analysis
- A coherence effect in multimedia learning: The case for minimizing irrelevant sounds in the design of multimedia instructional messages.
- The Power of Interest for Motivation and Engagement
- Using Electroencephalography to Measure Cognitive Load
- A META-ANALYTIC EXAMINATION OF THE INSTRUCTIONAL EFFECTIVENESS OF COMPUTER-BASED SIMULATION GAMES
- Emotions at School
Their papers
- Adding immersive virtual reality to a science lab simulation causes more presence but less learning (2017) — 1,282 citations