Yasser Khazaal
Sociology and Political Science · 2008–2017
A researcher in the Science corpus: 5 papers; trusts 2 researchers and is trusted by 1 researcher here, as inferred from the citation graph.
Subfields
- Sociology and Political Science — 25 citations into it; #22,394 of 22,756 by trust here, #7,374 by citations
- Clinical Psychology — 14 citations into it
Whom Yasser Khazaal trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
Who trusts Yasser Khazaal overall
Papers from Yasser Khazaal's perspective
Ordered by how strongly the researchers Yasser Khazaal trusts endorse each paper. Same corpus, a different order for every researcher.
- The Psychometric Properties of the Internet Addiction Test (Cyberpsychology, Behavior, and Social Networking)
- Motivations for Play in Online Games (Cyberpsychology, Behavior, and Social Networking)
- Distinguishing addiction and high engagement in the context of online game playing (Computers in Human Behavior)
- The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments (Presence - Teleoperators and Virtual Environments)
- Why do you play World of Warcraft? An in-depth exploration of self-reported motivations to play online and in-game behaviours in the virtual world of Azeroth (Computers in Human Behavior)
- Why do you play? The development of the motives for online gaming questionnaire (MOGQ) (Behavior Research Methods)
- Toward a Syndrome Model of Addiction: Multiple Expressions, Common Etiology (Harvard Review of Psychiatry)
- Internet Addiction Disorder: An Italian Study (Cyberpsychology, Behavior, and Social Networking)
- Problematic Usage Among Highly-Engaged Players of Massively Multiplayer Online Role Playing Games (Cyberpsychology, Behavior, and Social Networking)
- French Validation of the Internet Addiction Test (Cyberpsychology, Behavior, and Social Networking)
Their papers
- Why do you play World of Warcraft? An in-depth exploration of self-reported motivations to play online and in-game behaviours in the virtual world of Azeroth (2013) — 377 citations
- French Validation of the Internet Addiction Test (2008) — 342 citations
- How can we conceptualize behavioral addiction without pathologizing common behaviors? (2017) — 708 citations
- Are we overpathologizing everyday life? A tenable blueprint for behavioral addiction research (2015) — 842 citations
- Dialogue (2010) — 207 citations