Srinivas Katkoori
ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play · 2016
A researcher in the Science corpus: 1 paper; trusts 0 researchers and is trusted by 0 researchers here, as inferred from the citation graph.
Papers from Srinivas Katkoori's perspective
Ordered by how strongly the researchers Srinivas Katkoori trusts endorse each paper. Same corpus, a different order for every researcher.
- Redirected Walking (Eurographics)
- 3D User Interfaces: Theory and Practice
- Estimation of Detection Thresholds for Redirected Walking Techniques (IEEE Transactions on Visualization and Computer Graphics)
- An Introduction to Psychological Tests and Scales
- Visual perception of egocentric distance in real and virtual environments.
- Distance Perception in Immersive Virtual Environments, Revisited (IEEE Conference on Virtual Reality and 3D User Interfaces)
- Virtual Reality Technology (Presence - Teleoperators and Virtual Environments)
- The Brain's Sense of Movement (The Yale Journal of Biology and Medicine)
- 3D game engine design - a practical approach to real-time computer graphics
- The development of the Game Engagement Questionnaire: A measure of engagement in video game-playing
Their papers
- Point & Teleport Locomotion Technique for Virtual Reality (2016) — 496 citations