Srinivas Katkoori

ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play · 2016

A researcher in the Science corpus: 1 paper; trusts 0 researchers and is trusted by 0 researchers here, as inferred from the citation graph.

Papers from Srinivas Katkoori's perspective

Ordered by how strongly the researchers Srinivas Katkoori trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Redirected Walking (Eurographics)
  2. 3D User Interfaces: Theory and Practice
  3. Estimation of Detection Thresholds for Redirected Walking Techniques (IEEE Transactions on Visualization and Computer Graphics)
  4. An Introduction to Psychological Tests and Scales
  5. Visual perception of egocentric distance in real and virtual environments.
  6. Distance Perception in Immersive Virtual Environments, Revisited (IEEE Conference on Virtual Reality and 3D User Interfaces)
  7. Virtual Reality Technology (Presence - Teleoperators and Virtual Environments)
  8. The Brain's Sense of Movement (The Yale Journal of Biology and Medicine)
  9. 3D game engine design - a practical approach to real-time computer graphics
  10. The development of the Game Engagement Questionnaire: A measure of engagement in video game-playing

Their papers