Distance Perception in Immersive Virtual Environments, Revisited
By Victoria Interrante, B. Ries, Lee Anderson. IEEE Conference on Virtual Reality and 3D User Interfaces, 2006
312 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/519349d1d61c0a871401eafa485227bef0156dad
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In Cognitive Neuroscience
In Human-Computer Interaction
Citations in the corpus
- Estimation of Detection Thresholds for Redirected Walking Techniques (2010, methodology): “For example, researchers have described that distances in virtual worlds are underestimated in comparison to the real world [15], [16], [25], visual speed during walking is underestimated in VEs [1], and the distance one has traveled is also underestimated [13].”
- The perception of egocentric distances in virtual environments - A review (2013, background): “Therefore, we decided to arrange factors into four groups, namely measurement methods, technical factors, compositional factors and human factors (see Figure 2).”