Point & Teleport Locomotion Technique for Virtual Reality
By Evren Bozgeyikli, Andrew Raij, Srinivas Katkoori, Rajiv V. Dubey. ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, 2016
496 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Mechanical Engineering, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/e352612f51ad34c764f128cc62e91b51fe7a9759
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In Cognitive Neuroscience
In Human-Computer Interaction
Citations in the corpus
- The New Era of Virtual Reality Locomotion: A Systematic Literature Review of Techniques and a Proposed Typology (2017, background): “VR locomotion, an important interaction component that enables navigation in VR environments, was heavily affected by the technological change [12,13].”