David Checa

Human-Computer Interaction · 2019

A researcher in the Science corpus: 1 paper; trusts 1 researcher and is trusted by 0 researchers here, as inferred from the citation graph.

Subfields

Whom David Checa trusts overall

Their strongest outbound trust, strongest first, inferred from their citations.

  1. Simon Egenfeldt-Nielsen
  2. Kristian Juha Mikael Kiili

Papers from David Checa's perspective

Ordered by how strongly the researchers David Checa trusts endorse each paper. Same corpus, a different order for every researcher.

  1. Overview of research on the educational use of video games
  2. Digital game-based learning: Towards an experiential gaming model (Internet and Higher Education)
  3. The Experience of Presence: Factor Analytic Insights (Presence - Teleoperators and Virtual Environments)
  4. Affective outcomes of virtual reality exposure therapy for anxiety and specific phobias: a meta-analysis. (Journal of Behavior Therapy and Experimental Psychiatry)
  5. Literature Review in Games and Learning
  6. What video games have to teach us about learning and literacy (Conference on Computability in Europe)
  7. Assessing Knowledge Retention of an Immersive Serious Game vs. a Traditional Education Method in Aviation Safety (IEEE Transactions on Visualization and Computer Graphics)
  8. Edutainment: is learning at risk? (British Journal of Educational Technology)
  9. Mind in society: The development of higher psychological processes. L. S. Vygotsky.
  10. Thought and language.

Their papers