On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE

By Maria K. Virvou, George Katsionis. Comput. Educ., 2008

314 citations recorded by the source corpus.

Subfields: Computer Vision and Pattern Recognition, Developmental and Educational Psychology, Human-Computer Interaction

View Paper: https://www.semanticscholar.org/paper/ff46e133e1b98c51a04439509378c60b9c30037f

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Computer Vision and Pattern Recognition

  1. Hsiu-Mei Huang
  2. Shu-Sheng Liaw
  3. Ulrich Rauch

In Developmental and Educational Psychology

  1. Hsiu-Mei Huang
  2. Azita Iliya Abdul Jabbar
  3. Patrick Felicia
  4. Shu-Sheng Liaw

In Human-Computer Interaction

  1. Hsiu-Mei Huang
  2. Azita Iliya Abdul Jabbar
  3. Patrick Felicia
  4. Shu-Sheng Liaw
  5. Ulrich Rauch

Citations in the corpus