Introducing Communication Theory: Analysis and Application
By Richard West. 2000
790 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/fcd6266bd33b53673fd7e6a33b9324f1129a00d5
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Max Sjöblom
- Juho Hamari
- Jonna Koivisto
- Nannan Xi
- Kai Huotari
- Sebastian Deterding
- Richard N. Landers
- Michael D. Hanus
Citations in the corpus
- What is Theory? Puzzles and Maps as Metaphors in Communication Theory (2009, unknown): “When associating theory with map reading, these diverse examiners of communication scholarship draw on a positivism perspective stemming from Ludwig Wittgenstein and from the Vienna Circle, a group of philosophers and scientists who started gathering at Vienna University in the 1920s.”
- Social motivations of live-streaming viewer engagement on Twitch (2018, unknown): “…of media consumption (Rubin, 2009), and has been used to analyse consumer engagement in online social networking sites (Ku, Chen, & Zhang, 2013; West & Turner, 2010; Whiting & Williams, 2013), video sharing (Chiang & Hsiao, 2015), live-streaming (Sjöblom & Hamari, 2017), and eSports (Hamari &…”
- Why do people watch others play video games? An empirical study on the motivations of Twitch users (2017, background): “An empirical study on the ://dx.doi.org/10.1016/j.chb.2016.10.019 Table 1 UG need types (West & Turner, 2010, p. 398).”
- What is eSports and why do people watch it? (2017, methodology): “In the area of communication and media research, the uses and gratification theory (UGT) framework is perhaps the most commonly adopted perspective which has been used to analyze media consumption (Katz et al., 1973, 1974; Wang et al., 2008; West and Turner, 2010).”