The fake news game: actively inoculating against the risk of misinformation
By J. Roozenbeek, S. van der Linden. 2019
401 citations recorded by the source corpus.
Subfields: Communication, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/f33a4582bf34ef3fd6f858ba34d6bdea3a55c683
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In Communication
- S. van der Linden
- J. Roozenbeek
- Melisa Basol
- Thomas Nygren
- J. Compton
- John Cook
- Shyam Sundar
- Stephan Lewandowsky
In Sociology and Political Science
Citations in the corpus
- You are fake news: political bias in perceptions of fake news (2020, background): “…Rand, 2019), cognitive style (Bronstein et al., 2019), the spread of fake news during elections (Allcott and Gentzkow, 2017; Grinberg et al., 2019) and potential solutions, such as preemptively inoculating individuals against fake news (Cook et al., 2017; Roozenbeek and van der Linden, 2018, 2019).”
- “Fake News” Is Not Simply False Information: A Concept Explication and Taxonomy of Online Content (2019, background): “…of ad-hominem attacks, hyperboles, and other attention-grabbing techniques; as well as its lack of evidence to support claims and display of inaccurate pictures and soundbites (Borden & Tew, 2007; Davis, 2016; Howard et al., 2017; Najmabadi, 2016; Reilly, 2012; Roozenbeek & van der Linden, 2019).”
- Combating Fake News (2019, background): “her study proposed an active inoculation strategy using a “fake news game", where participants were asked to create content by using misleading tactics from the perspective of fake news creators [94]. The authors found preliminary evidence of its effectiveness in reducing perceived reliability ”
- Breaking Harmony Square: A game that “inoculates” against political misinformation (2020, background): “The game functions as a perspective-taking exercise (i.e., by putting the player in the position of a fake news creator), an approach known as “active inoculation” (McGuire & Papageorgis, 1961a; Roozenbeek & van der Linden, 2018).”
- Prebunking interventions based on the psychological theory of “inoculation” can reduce susceptibility to misinformation across cultures. (2020, methodology): “…study: Bad News Intervention Previous work has shown that inoculation theory can be used to combat various types of online misinformation, for example about conspiracy theories (Banas & Miller, 2013), climate change (van der Linden et al., 2017), and immigration (Roozenbeek & van der Linden, 2018).”
- Inoculation theory in the post‐truth era: Extant findings and new frontiers for contested science, misinformation, and conspiracy theories (2021, background): “…within‐subject design (N = 15,000) finds that the active experience significantly inoculates (d = 0.16 to d = 0.52) players against misinformation (Roozenbeek & van der Linden, 2018, 2019) and that the game also boosts confidence, a critical factor in resisting persuasion (Basol et al., 2020).”