Expert Behavior in Children’s Video Game Play
By S. Vandeventer, James A. White. 2002
116 citations recorded by the source corpus.
Subfields: Developmental and Educational Psychology, Education, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/db14e081279708b2876738ac517727cf7617fc20
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Developmental and Educational Psychology
In Education
- Mark D. Griffiths
- Daniel L. King
- Paul H. Delfabbro
- Scott E. Caplan
- Halley M. Pontes
- Laura Widyanto
- Daria J. Kuss
- Vivienne Brunsden
In Sociology and Political Science
- Mark D. Griffiths
- Daniel L. King
- Paul H. Delfabbro
- Daria J. Kuss
- Zsolt Demetrovics
- Halley M. Pontes
- Laura Widyanto
- Scott E. Caplan
Citations in the corpus
- Video Game Structural Characteristics: A New Psychological Taxonomy (2009, background): “A study of video game playing children aged 10–11 years noted that they displayed “expert” behaviours such as selfmonitoring, pattern recognition, principled decisionmaking, qualitative thinking, and superior memory (VanDeventer 2002).”