The Nature of Television Realism Judgments: A Reevaluation of Their Conceptualization and Measurement
By Rick W. Busselle, Bradley S. Greenberg. 2000
155 citations recorded by the source corpus.
Subfields: Communication, Literature and Literary Theory, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/bb5ce2c16074c9bf85c3882d4decacac0e8e60c5
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Communication
In Literature and Literary Theory
- Robin L. Nabi
- Melanie C. Green
- Jesse Fox
- Dan G. Drew
- Maria Elizabeth Grabe
- Kristine L. Nowak
- Markus Appel
- Juan-José Igartua
In Sociology and Political Science
- Jesse Fox
- Dan G. Drew
- Robin L. Nabi
- Maria Elizabeth Grabe
- Kristine L. Nowak
- Melanie C. Green
- Alice E. Hall
- L. Aarøe
Citations in the corpus
- Transportation Into Narrative Worlds: The Role of Prior Knowledge and Perceived Realism (2004, background): “…into it—that is, that the narrative world would seem more like the actual world to a transported reader (Hypothesis 3).2 Furthermore, previous research, particularly focusing on television, indicates that perceived realism can affect belief change (e.g., Busselle & Greenberg, 2000; Potter, 1988).”
- Crime Cultivation: Comparisons Across Media Genres and Channels (2007, background): “Busselle and Greenberg (2000) conceptualized the measurement of media realism judgments along six dimensions and Busselle, Ryabovolova, and Wilson (2004) discussed the importance and particulars of how perceived realism should be measured in cultivation studies.”
- Emotional and Cognitive Predictors of the Enjoyment of Reality-Based and Fictional Television Programming: An Elaboration of the Uses and Gratifications Perspective (2006, background): “4Though TV realism appears to be a multidimensional construct (see Busselle & Greenberg, 2000; Hall, 2003; Potter, 1988; Shapiro & Chock, 2003), and it is possible that fictional and reality-based programming might differ along some dimensions but not others, our interest here is in controlling for…”
- Avatars and computer-mediated communication: a review of the definitions, uses, and effects of digital representations (2018, background): “Realism is the perception that something could realistically or possibly exist in a non-mediated context (Busselle, 2001; Busselle & Greenberg, 2000).”