An Introduction to 3-D User Interface Design
By Doug A. Bowman, E. Kruijff, J. Laviola, Ivan Poupyrev. Presence - Teleoperators and Virtual Environments, 2001
405 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/7acea5656b62337e24596aa011a7dbb223fef798
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In Computer Vision and Pattern Recognition
In Human-Computer Interaction
Citations in the corpus
- 3D Gestural Interaction: The State of the Field (2013, methodology): “Once such method of interaction that has received considerable attention in recent years is 3D spatial interaction [5], where users’ motions are tracked in some way so as to determine their 3D pose (e.”
- A SWOT Analysis of the Field of Virtual Reality Rehabilitation and Therapy (2005, background): “Despite some recent progress in interaction modeling (Bowman et al., 2001), finding the best interface method for a given application usually requires costly and time-consuming usability testing.”