Clinical and Personality Correlates of MMO Gaming
By Sadie H. Cole, J. Hooley. 2013
110 citations recorded by the source corpus.
Subfields: Communication, Education, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/71f34fac417833a73dc01c10bf0a4797a973a1fb
How researchers see this paper
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In Communication
In Education
- D. A. Gentile
- Maya Samaha Rupert
- P. Di Blasio
- Nazir S. Hawi
- Luca Milani
- Christopher P. Barlett
- Craig A. Anderson
- Tobias Greitemeyer
In Sociology and Political Science
- Nazir S. Hawi
- Maya Samaha Rupert
- D. A. Gentile
- P. Di Blasio
- Luca Milani
- Tobias Greitemeyer
- Mark D. Griffiths
- Craig A. Anderson
Citations in the corpus
- Internet Gaming Addiction in Adolescence: Risk Factors and Maladjustment Correlates (2018, background): “…the following motivations were identified as relevant: video gaming as coping strategy to deal with daily stressors and negative feelings (Cole and Hooley 2013; King et al. 2011; Kuss et al. 2012; Li et al. 2011), the preference for online relationships (Caplan et al. 2009), compensation…”
- The Smartphone as a Pacifying Technology (2020, unknown): “…types and reliance on specific functional applications of the devices—such as how extraversion versus introver-sion relates to users’ dependence on text messaging (Bianchi and Phillips 2005; Igarashi et al. 2008), social media (van Koningsbruggen et al. 2017), and gaming (Cole and Hooley 2013).”
- To excel or not to excel: Strong evidence on the adverse effect of smartphone addiction on academic performance (2016, background): “…sites (SNS) addiction and in particular Facebook addiction (Andreassen, 2015; Ryan, Chester, Reece, & Xenos, 2014), online gaming addiction or pr blematic Internet gaming (Cole & Hooley, 2013; Rehbein, Kliem, Baier, Mößle, & Petry, 2015) and online gambling (Mark Griffiths & Barnes, 2008).”