Supporting presence in collaborative environments by haptic force feedback
By Eva-Lotta Sallnäs, K. Rassmus-Gröhn, Calle Sjöström. ACM Trans. Comput. Hum. Interact., 2000
453 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Mechanical Engineering, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/6ef9538dd7a24a0ad8c8819d0bfa2751f5d35a64
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
- Jeremy N. Bailenson
- Charles Spence
- G. Welch
- Catherine S. Oh
- Chad Harms
- Ned Kock
- Carlos Velasco
- Frank A. Biocca
In Mechanical Engineering
In Human-Computer Interaction
- Jeremy N. Bailenson
- G. Welch
- Catherine S. Oh
- Charles Spence
- Chad Harms
- Judee K. Burgoon
- Ralph Schroeder
- Ned Kock
Citations in the corpus
- Digital Sensory Marketing: Integrating New Technologies into Multisensory Online Experience (2019, background): “…for material products, regardless their NFT. Touch screen Brasel & Gips (2014) Augmented reality Brengman et al. (2018) Force feedback Jin (2011) Tactile features Cano et al. (2017) Midas touch effect Force feedback Sällnas (2000) Haptic force feedback increases perceived social presence.”
- The science of interpersonal touch: an overview. (2010, unknown): “Basdogan et al.’s results demonstrated that adding virtual interpersonal touch to a visual interaction improved their performance on a spatial task and increased the subjective ratings of ‘‘togetherness’’ (see also Sallnas et al., 2000).”
- The Social Life of Avatars (2002, background): “Even if social binding within these "virtual" social systems seems to be weaker than in traditional social systems, there exists some group coherence in these communities through shared codified behavior (1, 6] which enabled us to use an ethnomethodological approach [45].”
- A Systematic Review of Social Presence: Definition, Antecedents, and Implications (2018, background): “With the exception of one study (Sallnäs et al., 2000), all of the 10 studies that we identified found a positive relationship between haptic feedback and perceptions of social presence ( Table 1 ).”
- Mediated social touch: a review of current research and future directions (2006, background): “In a different study [48], users had to jointly grasp and stack a series of virtual cubes.”
- The Psychobiological Model: Towards a New Theory of Computer-Mediated Communication Based on Darwinian Evolution (2004, background): “As a result, the social presence and media richness theories continue to provide a foundation for our understanding of behavior toward electronic communication media (Allen and Griffeth 1997, Carlson and Zmud 1999, Kahai and Cooper 2003, Sallnas et al. 2000).”
- Toward a More Robust Theory and Measure of Social Presence: Review and Suggested Criteria (2003, background): “(Sallnas et al., 2000) (cid:127) “the degree of tangibility and proximity of other people that one perceives in a communication situation” (McLeod et al., 1997) Mason, 1994; McLeod et al., 1997; Tammelin, 1998; Sallnas et al., 2000) Apparent existence feedback, interactivity the other (Heeter, 1992…”