A Review of Presence and Performance in Virtual Environments
By Eric B. Nash, Gregory W. Edwards, Jennifer A. Thompson, W. Barfield. International journal of human computer interactions, 2000
315 citations recorded by the source corpus.
Subfields: Automotive Engineering, Social Psychology, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/6ba6d3ce65fd28c324d143018e47af4b0ea2faae
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In Social Psychology
In Human-Computer Interaction
Citations in the corpus
- Embodiment and presence in virtual worlds: a review (2010, background): “An alternative way of describing this attribute is in terms of user interface transparency (Nash et al., 2000).”
- Through a Glass Darkly: Information Technology Design, Identity Verification, and Knowledge Contribution in Online Communities (2007, background): “Nash et al. (2000) and Lombard and Ditton (1997) review the factors that promote a sense of presence or copresence in a virtual environment.”
- Video capture virtual reality as a flexible and effective rehabilitation tool (2004, background): “The use of the user's own image has been suggested to add to the realism of the environment and to the sense of presence [10].”