A Game-Theoretic Approach to Generating Spatial Descriptions
By Dave Golland, Percy Liang, Daniel Klein. 2010
158 citations recorded by the source corpus.
Subfields: Natural Language Processing
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Natural Language Processing
- Mohit Bansal
- Yejin Choi
- Percy Liang
- Christopher D. Manning
- Jianfeng Gao
- Luke S. Zettlemoyer
- Jacob Andreas
- Daniel Klein
Citations in the corpus
- A simple neural network module for relational reasoning (2017, background): “gh grounding language in spatial percepts has a long-standing tradition, the majority of previous research has focused on either rule-based spatial representations or hand-engineered spatial features [8, 10, 20, 21, 24, 29, 38, 39]. Although there are some attempts to learn spatial relations using s”
- Generation and Comprehension of Unambiguous Object Descriptions (2015, background): “However a strategy that directly generates an expression based only on the target object (which [19] calls the reflex speaker strategy) has the drawback that it may fail to generate discriminative sentences.”
- Emergence of Grounded Compositional Language in Multi-Agent Populations (2017, neutral): “Prag-matic language use has been proposed in the context of two-player reference games (Golland, Liang, and Klein 2010; Vogel et al. 2014; Andreas and Klein 2016) focusing on the task of identifying object references through a learned language.”
- Cooperative Inverse Reinforcement Learning (2016, background): “Examples include finding a motion that best communicates an agent’s intention (Dragan & Srinivasa, 2013), or finding a natural language utterance that best communicates a particular grounding (Golland et al., 2010).”
- Learning Language Games through Interaction (2016, methodology): “To speed up learning, we leverage computational models of pragmatics (Jäger, 2008; Golland et al., 2010; Frank and Goodman, 2012; Smith et al., 2013; Vogel et al., 2013).”
- Towards a Visual Turing Challenge (2014, background): “Others [39] have modeled the pragmatic effects in the question answering task, but such approaches have never been shown to work in less constrained environments.”
- A Comprehensive Survey of Deep Learning for Image Captioning (2018, methodology): “edding space. Mao et al. [92] proposed a special type of text generation method for images. This method can generate a description for an specific object or region that is called referring expression [37, 46, 68, 102, 103, 136, 141]. Using this expression it can then infer the object or region which”
- Reasoning about Pragmatics with Neural Listeners and Speakers (2016, methodology): “It is trained by maximizing the conditional likelihood of captions in the training data: These base models are intended to be the minimal learned equivalents of the hand-engineered speakers and hand-written grammars employed in previous derived approaches (Golland et al., 2010).”
- Asking for Help Using Inverse Semantics (2014, background): “HRI ’14 Germany Copyright 20XX ACM X-XXXXX-XX-X/XX/XX ...$15.00. a robot recover.”
- A Joint Speaker-Listener-Reinforcer Model for Referring Expressions (2016, background): “Golland et al [7] proposed that an optimal speaker should act based on listener’s response.”
- Trends in Integration of Vision and Language Research: A Survey of Tasks, Datasets, and Methods (2019, background): “Given these tasks, different approaches are proposed for referring expression generation (Golland et al., 2010; Mitchell et al., 2013), comprehension (Kazemzadeh et al.”
- Semantic Parsing for Text to 3D Scene Generation (2014, background): “…has dealt with grounding text to physical attributes and relations (Matuszek et al., 2012; Krishnamurthy and Kollar, 2013), generating text for referring to objects (FitzGerald et al., 2013) and with connecting language to spatial relationships (Golland et al., 2010; Artzi and Zettlemoyer, 2013).”
- Interactive Learning from Activity Description (2021, background): “Another related line of research is work on the rational speech act (RSA) or pragmatic reasoning (Grice, 1975; Golland et al., 2010; Monroe & Potts, 2015; Goodman & Frank, 2016; Andreas & Klein, 2016; Fried et al., 2018a), which is also concerned with transferring information via language.”
- The red one!: On learning to refer to things based on discriminative properties (2016, background): “We are currently working towards adding communication (thus simulating a speaker-listener scenario (Golland et al., 2010)) and natural language to the picture.”
- Colors in Context: A Pragmatic Neural Model for Grounded Language Understanding (2017, background): “Golland et al. (2010) develop a pragmatic speaker model, S ( L 0 ) , that reasons about log-linear listeners trained on human utterances containing spatial references in virtual-world environments.”
- Grounding spatial relations for human-robot interaction (2013, methodology): “Following the idea of [18], we introduced jittering effects to the objects to make the classifier robust against view and perspective changes.”
- Evaluating Machines by their Real-World Language Use (2020, methodology): “Our evaluation relates to pragmatics in NLP, where communication is modeled also through listeners and speakers (Golland et al., 2010; Frank and Goodman, 2012).”