Coupled Action Recognition and Pose Estimation from Multiple Views
By Angela Yao, Juergen Gall, Luc Van Gool. 2012
140 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Control and Systems Engineering, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Jitendra Malik
- Alan L. Yuille
- Cordelia Schmid
- Dacheng Tao
- Xiaogang Wang
- Ming-Hsuan Yang
- Andrew Zisserman
In Control and Systems Engineering
- Tae-Kyun Kim
- Michael J. Black
- Cordelia Schmid
- Danhang Tang
- Juergen Gall
- Luc Van Gool
- Martin Garbade
- Song-Chun Zhu
In Human-Computer Interaction
- Tae-Kyun Kim
- Juergen Gall
- Danhang Tang
- Michael J. Black
- Luc Van Gool
- Song-Chun Zhu
- Tsz-Ho Yu
- Xiaohan Nie
Citations in the corpus
- Space-Time Representation of People Based on 3D Skeletal Data: A Review (2016, methodology): “Many other existing human representations are also based on low-level skeleton-based features [117], [118], [119], [123], [134], [139], [140], [141], [154], [157], [158], [162], [200] without modeling the hierarchy of the data.”
- Cross-View Action Modeling, Learning, and Recognition (2014, methodology): “[21] proposes a coupled action recognition and pose estimation method by formulating pose estimation as an optimization over a set of action-specific manifold.”
- 2D/3D Pose Estimation and Action Recognition Using Multitask Deep Learning (2018, neutral): “Pose estimation and action recognition are usually handled as distinct problems [14] or the last is used as a prior for the first [57, 22].”
- Efficient Pose-Based Action Recognition (2014, methodology): “Similar observations are reported in [16, 18] on larger and more complex datasets.”
- Gesture Recognition Portfolios for Personalization (2014, background): “Random forests have been shown to work well for action and gesture recognition in the past, either through a voting framework [20] or by direct classification [6].”
- Real-Time Articulated Hand Pose Estimation Using Semi-supervised Transductive Regression Forests (2013, methodology): “Kinematics Inverse kinematics is a standard technique in model-based and tracking approaches for both body [28, 22] and hand poses estimation [8, 15, 25].”
- Leveraging Hierarchical Parametric Networks for Skeletal Joints Based Action Segmentation and Recognition (2014, background): “Yao et al. [31] modified a subset of the relational pose features for action recognition and showed that with these features, it is not necessary to have perfect poses to perform action recognition.”
- Joint action recognition and pose estimation from video (2015, background): “[31] is the only paper that tries to couple action recognition and pose estimation.”
- Video-Based Human Behavior Understanding: A Survey (2013, background): “Depending on the quality of the camera view, position information can be complemented by other descriptors, such as the trajectories of body joints [9] or head pose changes [10].”
- Monocular 3D Human Pose Estimation by Predicting Depth on Joints (2017, background): “ages [40, 26] or RGB images captured simultaneously at multiple viewpoints [2, 10].”
- Spatio-temporal Matching for Human Detection in Video (2014, unknown): “Inspired by [23], Yu et al.”
- Towards Understanding Action Recognition (2013, background): “Recently, human pose as a feature for action recognition has been revisited [10, 22, 26, 29, 34].”
- Pose for Action - Action for Pose (2016, methodology): “There have been only few works [15], [39], [42] that couple action recognition and pose estimation to improve pose estimation.”
- MotionBERT: A Unified Perspective on Learning Human Motion Representations (2022, background): “The pioneering works [69, 108, 120] point out the inherent connection be-tween action recognition and human pose estimation.”
- Parsing occluded people by flexible compositions (2014, background): “Parsing humans into parts is an important visual task with many applications such as activity recognition [27, 29].”
- A Survey on Human Motion Analysis from Depth Data (2013, background): “[38] where skeleton motion is encoded by relational pose features [39], as shown in Figure 12.”