Real-Time Articulated Hand Pose Estimation Using Semi-supervised Transductive Regression Forests
By Danhang Tang, Tsz-Ho Yu, Tae-Kyun Kim. 2013
236 citations recorded by the source corpus.
Subfields: Computer Vision and Pattern Recognition, Control and Systems Engineering, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Ming-Hsuan Yang
- Jitendra Malik
- Dacheng Tao
- Xiaogang Wang
- Andrew Zisserman
- Cordelia Schmid
- Trevor Darrell
In Control and Systems Engineering
- Gyeongsik Moon
- Kyoung Mu Lee
- Tae-Kyun Kim
- Vincent Lepetit
- Yichen Wei
- Xiao Sun
- Markus Oberweger
- Ju Yong Chang
In Human-Computer Interaction
- Gyeongsik Moon
- Kyoung Mu Lee
- Tae-Kyun Kim
- Juergen Gall
- Vincent Lepetit
- Junsong Yuan
- Markus Oberweger
- Yichen Wei
Citations in the corpus
- Transition Forests: Learning Discriminative Temporal Transitions for Action Recognition and Detection (2016, methodology): “Motivated by this, we consider decision forests [3], which have been widely adopted in computer vision [22, 24, 33], owing to many desired properties: clusters obtained in leaf nodes, scalability, robustness to overfitting, multiclass learning and efficiency.”
- Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals (2017, background): “The field of 3D hand pose estimation has advanced rapidly, both in terms of accuracy [2, 4, 5, 6, 7, 26, 28, 32, 38, 45, 48, 49, 53, 54, 57, 60, 62] and dataset quality [10, 22, 43, 47, 52, 59].”
- TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE 1 ModDrop (2018, unknown): “A group of recent works is dedicated to inferring the hand pose through pixel-wise hand segmentation and estimating the positions of hand or body joints in a bottom-up fashion [20], [21], [22], [23], [24].”
- Body Parts Dependent Joint Regressors for Human Pose Estimation in Still Images (2014, background): “…reveals that our approach achieves a body part detection accuracy on a par with the state-of-the-art on the sports dataset and greatly outperforms [5] in terms of joint localization accuracy on the FashionPose dataset, while achieving a run time of a couple of images per second on the LSP dataset.”
- Real-Time Online Action Detection Forests Using Spatio-Temporal Contexts (2016, methodology): “Recently, it has been demonstrated that for RFs, multiple heterogeneous split objectives can be straightforwardly incorporated, even without having to introduce the weighting hyper-parameters, by randomly sampling a sub-split objective at each splitting process [9, 41, 48].”
- First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations (2017, background): “3D hand pose estimation: Mainly due to the recent availability of RGB-D sensors, the field has made significant progress in object-less third-person view [22, 25, 28, 37, 39, 41, 45, 53, 60, 80] and more modest advances in first-person view [10, 35, 38, 48].”
- Training a Feedback Loop for Hand Pose Estimation (2015, methodology): “A popular approach is to use a discriminative method to predict the position of the joints [13, 21, 30, 31, 35], because they are now robust and fast.”
- Accurate, Robust, and Flexible Real-time Hand Tracking (2015, background): “[27, 26] extend this work demonstrating more complex poses at 25Hz.”
- Articulated and Generalized Gaussian Kernel Correlation for Human Pose Estimation (2016, background): “In [5], [31], and [32], a random forest classifier was trained from a large dataset to label depth pixels as body/hand parts.”
- Pattern Recognition (2015, unknown): “, [2,4,5,8,26,27,34,37], could greatly assist in this process by suggesting visually similar genera for further inspection to an expert.”
- Spatial Attention Deep Net with Partial PSO for Hierarchical Hybrid Hand Pose Estimation (2016, background): “Many prior works have achieved good performance by different methods [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16].”
- Robust 3D Hand Pose Estimation in Single Depth Images: From Single-View CNN to Multi-View CNNs (2016, methodology): “Index Terms—3D hand pose estimation, Convolutional neural networks, Multi-view CNNs F”
- Hands Deep in Deep Learning for Hand Pose Estimation (2015, background): “[23] proposed a semi-supervised regression forest, which first classifies the hands viewpoint, then the individual joints, to finally predict the 3D joint locations.”
- Hand Pose Estimation through Weakly-Supervised Learning of a Rich Intermediate Representation (2015, methodology): “In settings where the user is not directly placed in front of the computer, and therefore not close to the camera, the problem is inherently difficult.”
- Latent Regression Forest: Structured Estimation of 3D Articulated Hand Posture (2014, methodology): “Tang et al. [17] investigate semisupervised learning for hand pose estimation using annotated synthetic data and unlabelled real data.”