Video Game Playing and Gambling in Adolescents: Common Risk Factors
By Richard T. A. Wood, R. Gupta, Jeffrey L. Derevensky, Mark D. Griffiths. 2004
148 citations recorded by the source corpus.
Subfields: Clinical Psychology, Sociology and Political Science
View Paper: https://www.semanticscholar.org/paper/4531202957366d15823e11d36256d3f02fcfce9f
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Clinical Psychology
- Nicki A. Dowling
- Mark D. Griffiths
- L. Bond
- George Patton
- Daria J. Kuss
- Zsolt Demetrovics
- Joël Billieux
- Halley M. Pontes
In Sociology and Political Science
- Mark D. Griffiths
- Daria J. Kuss
- Zsolt Demetrovics
- Laura Widyanto
- Scott E. Caplan
- Joël Billieux
- Kağan Kırcaburun
- Halley M. Pontes
Citations in the corpus
- The Use of Online Methodologies in Data Collection for Gambling and Gaming Addictions (2009, background): “…at a fraction of the cost of ‘pen and paper’ equivalents with no travel needed by either the researchers or the participants), and (iv) facilitated data collection and manipulation (e.g., automated data inputting) (Griffiths 2002; Wood et al. 2004c; Wood and Griffiths 2007b; King et al. 2009).”
- Adolescent Gambling Behaviour and Attitudes: A Prevalence Study and Correlates in an Australian Population (2008, background): “These associations are consistent with a substantial literature that has found that adolescents displaying gambling related problems are at increased risk for a constellation of other antisocial, risk-taking, and delinquent behaviours such as alcohol and substance use (e.g., Delfabbro et al. 2006b; ”