Multi-view object class detection with a 3D geometric model
By Joerg Liebelt, Cordelia Schmid. 2010
233 citations recorded by the source corpus.
Subfields: Aerospace Engineering, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Aerospace Engineering
- Andreas Geiger
- Leonidas J. Guibas
- Silvio Savarese
- Matthias Nießner
- Marc Pollefeys
- Charles Ruizhongtai Qi
- Jitendra Malik
- Raquel Urtasun
In Computer Vision and Pattern Recognition
- Luc Van Gool
- Jitendra Malik
- Xiaogang Wang
- Trevor Darrell
- Dacheng Tao
- Ming-Hsuan Yang
- Bernt Schiele
- Andrew Zisserman
Citations in the corpus
- Unsupervised Domain Adaptation by Backpropagation (2014, background): “One particularly important example is synthetic or semi-synthetic imagery, which may come in abundance and fully labeled, but which inevitably look different from real data [13, 20, 23, 21].”
- Cross-View Action Modeling, Learning, and Recognition (2014, methodology): “In addition, the 2D DPM model can be extended to 3D [5, 12] to facilitate multiActions”
- ShapeNet: An Information-Rich 3D Model Repository (2015, background): “Large datasets such as this and others (e.g., [14, 18]) have revitalized data-driven algorithms for recognition, detection, and editing of images, which have revolutionized computer vision.”
- Render for CNN: Viewpoint Estimation in Images Using CNNs Trained with Rendered 3D Model Views (2015, methodology): “3D Object Detection Most 3D object detection methods are based on representing objects with discriminative features for points [4], patches [6] and parts [19, 29, 34], or by exploring topological structures [15, 2, 3].”
- Semantically-enriched 3D models for common-sense knowledge (2015, neutral): “For instance, prior work in vision has used 3D models for detection [16, 22] and fine-grained classification [15].”
- Learning Non-Lambertian Object Intrinsics Across ShapeNet Categories (2016, methodology): “Images rendered from 3D models are widely used in deep learning, e.g. [31, 19, 13, 23] for training object detectors and viewpoint classifiers.”
- RotationNet: Joint Object Categorization and Pose Estimation Using Multiviews from Unsupervised Viewpoints (2016, background): “ significance of object pose estimation from a single-view image is also discussed in recent publications that synthesize 3D CAD models of objects into real images for learning real object recognition [16,17,13,18,19,20]. Papon and Schoeler [16] learned a CNN that takes the normal, intensity, and dep”
- Back to the Future: Learning Shape Models from 3D CAD Data (2010, methodology): “[26] (cyan curve), Gill and Levine [11] (blue curve), and the very recent Liebelt and Schmid [14] (magenta curve).”
- 3D Object Representations for Fine-Grained Categorization (2013, unknown): “Similar to prior works in multi-view detection , we leverage 3D CAD models to generate synthetic training data [18] [37] [32] [24] .”
- Multimodal templates for real-time detection of texture-less objects in heavily cluttered scenes (2011, background): “As such, they work even when the object is not textured enough to use feature point techniques and can directly provide a coarse estimation of the object pose.”
- Exploring Invariances in Deep Convolutional Neural Networks Using Synthetic Images (2014, background): “More recently, Stark et al. (2010); Liebelt & Schmid (2010); Sun et al. (2009) used 3D CAD models as their only source of labeled data, but limited their work to a few categories like cars and motorcycles.”
- From Virtual to Reality: Fast Adaptation of Virtual Object Detectors to Real Domains (2014, background): “Most previous work utilizing 3D models focuses on predicting the 3D pose or viewpoint of an object in 2D test images [14, 18, 22, 23, 25], or categorizing an object from an arbitrary novel viewpoint [21].”
- Play and Learn: Using Video Games to Train Computer Vision Models (2016, background): “[23], and Liebelt and Schmid [21] learn intermediate geometric descriptors from 3d models to per-SHAFAEI form object detection.”
- Learning Deep Object Detectors from 3D Models (2014, methodology): “More recently, [21, 10, 23] used 3D CAD models as their only source of labeled data, but limited their work to a few categories like cars and motorcycles.”
- Sliding Shapes for 3D Object Detection in Depth Images (2014, background): “There are also works on using CAD models for training [31–36], but they are not for depth images.”
- Teaching 3D geometry to deformable part models (2012, methodology): “While several approaches have successfully demonstrated the integration of 3D training data in the form of 3D CAD models [20] [28] and point clouds from structurefrom-motion [35] [1] [13] or depth sensors [30], their outputs are typically still limited to 2D BBs and associated viewpoint estimates,…”
- Understanding Bayesian Rooms Using Composite 3D Object Models (2013, methodology): “The performance of our approach often exceeds that of state-of-the-art methods on the two tasks of room layout estimation and object recognition, as evaluated on two bench mark data sets used in this domain.”
- Single image 3D object detection and pose estimation for grasping (2014, background): “Liebelt et al. work with a view space of rendered models in [10] and a generative geometry representation is developed in [11].”
- Leveraging the Wisdom of the Crowd for Fine-Grained Recognition (2016, methodology): “[32], [38], we leverage 3D CAD models as a cheap and”