Chick clique: persuasive technology to motivate teenage girls to exercise
By Tammy R Toscos, Anne‐Marie Faber, Shunying Blevis, M. Gandhi. CHI Extended Abstracts, 2006
343 citations recorded by the source corpus.
Subfields: Education, Sociology and Political Science, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/2143747c37adf5e6bc78c28bd771c9cb104ff417
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Education
In Sociology and Political Science
- Rita Orji
- Julita Vassileva
- Harri Oinas-Kukkonen
- Thomas Zimmermann
- David W. Mcdonald
- Jon E. Froehlich
- Mary Beth Rosson
- Regan L. Mandryk
In Human-Computer Interaction
- Predrag V. Klasnja
- Sunny Consolvo
- Jon E. Froehlich
- Harri Oinas-Kukkonen
- James A. Landay
- David W. Mcdonald
- Elaine May Huang
- Mary Beth Rosson
Citations in the corpus
- Modeling the efficacy of persuasive strategies for different gamer types in serious games for health (2014, methodology): “Using praise to motivate system usage and behavior change looks trivial, however, it has been elegantly employed by some PT applications to motivate healthy behavior change (for example, see Bang et al. 2006; Toscos et al. 2006).”
- Persuasive technology for health and wellness: State-of-the-art and emerging trends (2018, neutral): “Method Studies with positive outcome Studies with partially positive outcome Studies with negative/other outcome % of all Quantitative [5], [12], [13], [15], [21], [22], [24], [28], [29], [35], [41], [42], [44], [45], [48], [49], [51], [52], [54], [59], [64], [65], [67], [69], [70], [89] [10], [74],”
- Game design as marketing: How game mechanics create demand for virtual goods (2010, neutral): “2008) to motivating exercise (Toscos et al. 2006) or house cleaning (Strengers 2008).”
- Communications of the Association for Information Systems (2009, neutral): “[Toscos et al. 2006] Liking A system that is visually attractive for its users is likely to be more persuasive.”
- Persuasive System Design Does Matter: A Systematic Review of Adherence to Web-Based Interventions (2012, background): “This approach has been recommended in recent literature [10, 11, 13, 23] and has been the key point in the field of persuasive technology [24], where there are examples of studies on the persuasive capacities of technology to support web-based interventions in the health care domain [25-28].”
- Use and Adoption Challenges of Wearable Activity Trackers (2015, background): “Some systems represent users’ raw data activity in a form of a simple bar chart (e.g., Consolvo et al., 2006; Toscos et al., 2006; Maitland et al., 2006; Ali-Hasan et al., 2006).”
- A Systematic Framework for Designing and Evaluating Persuasive Systems (2008, background): “Mobile application for healthier eating habits lists proper food choices at fast food restaurants [24].”
- Activity sensing in the wild: a field trial of ubifit garden (2008, background): “At left is the MSP worn by a woman; at center is the MSP in its waistmount case; and at right are the sensor boards inside the casing. done by Fish'n'Steps, Houston, and Shakra), providing positive reinforcement rather than punishment (drawing from Houston's success and problems found by Fish'n'Step”
- Persuasive technology in the real world: a study of long-term use of activity sensing devices for fitness (2014, background): “Chick Clique, a system geared towards sharing health information among teenage girls, was evaluated in a 6-day deployment, which led to the finding that data sharing could be a powerful motivator [23].”