Hollywood 3D: Recognizing Actions in 3D Natural Scenes
By Simon Hadfield, Richard Bowden. 2013
106 citations recorded by the source corpus.
Subfields: Biomedical Engineering, Computer Vision and Pattern Recognition
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Biomedical Engineering
- Yun Raymond Fu
- Yu Kong
- Yingli Tian
- Xiaodong Yang
- Roland Memisevic
- Liliana Lo Presti
- Markus Koskela
- Kishore Reddy Konda
In Computer Vision and Pattern Recognition
Citations in the corpus
- Online RGB-D gesture recognition with extreme learning machines (2013, methodology): “In [8], actions from the database with 14 classes are classified by using both the RGB and depth data.”
- Ieee Transactions on Pattern Analysis and Machine Inteligence 1 Super Normal Vector for Human Activity Recognition with Depth Cameras (unknown): “Hadfield et al. [10] extended the detection algorithms of Harris corners, Hessian points, and separable filters to the 3.5D and 4D for depth videos.”
- Super Normal Vector for Activity Recognition Using Depth Sequences (2014, methodology): “[4] extended the detection algorithms of Harris corners, Hessian points, and separable filters to the 3.”
- Bilinear heterogeneous information machine for RGB-D action recognition (2015, methodology): “This hinders the application of feature extraction methods such as surface normal [25, 13] and spatiotemporal interest points [23, 5] in these regions.”
- Unsupervised learning of depth and motion (2013, methodology): “We evaluate and compare several variations of this approach on the Hollywood3D activity recognition dataset [6], and we demonstrate that it improves significantly upon the state-of-the-art, using a minimum of hand engineering.”
- 3D trajectories for action recognition (2014, background): “Recently many dedicated depth map descriptors have been proposed [3], [4], [5], but they are still limited in terms of high order search space and sensitivity to depth map noise or missing measurements.”
- 3D skeleton-based human action classification: A survey (2016, background): “Therefore, the table does not include datasets such as Hollywood 3D [146], which provides only depth data, or Human3.”