3D skeleton-based human action classification: A survey
By Liliana Lo Presti, Marco La Cascia. 2016
414 citations recorded by the source corpus.
Subfields: Artificial Intelligence, Computer Vision and Pattern Recognition, 3D Vision & Pose, Human-Computer Interaction
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Artificial Intelligence
In Computer Vision and Pattern Recognition
- Jun Liu
- G. Wang
- Hossein Rahmani
- Alex ChiChung Kot
- Amir Shahroudy
- Wanqing Li
- Ling-yu Duan
- Pichao Wang
In 3D Vision & Pose
- Jun Liu
- Amir Shahroudy
- G. Wang
- Pichao Wang
- Alex ChiChung Kot
- Fatih Murat Porikli
- Ling-yu Duan
- Yonghong Hou
In Human-Computer Interaction
Citations in the corpus
- NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding (2019, background): “Readers are referred to these survey papers [31], [32], [33], [34], [35], [36] for a more extensive list of the current 3D activity analysis datasets and methods.”
- Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gates (2017, background): “In recent years, human activity analysis based on human skeletal data has attracted a lot of attention, and various methods for feature extraction and classifier learning have been developed for skeleton-based action recognition [1], [2], [3].”
- View Adaptive Recurrent Neural Networks for High Performance Human Action Recognition from Skeleton Data (2017, background): “…studied over the past few decades, 3D skeleton based human representa-∗ tion for action recognition has recently attracted a lot of research attention because of its high level representation and robustness to variations of viewpoints, appearances, and surrounding distractions [2, 10, 28, 47].”
- Tensor Representations via Kernel Linearization for Action Recognition from 3D Skeletons (2016, background): “Keywords: Kernel descriptors, skeleton action recognition, higher-order tensors”
- A Comprehensive Survey of Vision-Based Human Action Recognition Methods (2019, neutral): “Human action recognition has a wide range of applications, such as intelligent video surveillance and environmental home monitoring [1,2], video storage and retrieval [3,4], intelligent human–machine interfaces [5,6], and identity recognition [7].”
- SSNet: Scale Selection Network for Online 3D Action Prediction (2018, background): “As a result, activity analysis with 3D skeleton data becomes popular [19, 49, 62, 41, 81, 57, 43] due to its succinctness, high level representation, and robustness against variations in viewpoints, clothing textures, illumination, and background [11, 42, 23].”
- A Real-Time and Hardware-Efficient Processor for Skeleton-Based Action Recognition With Lightweight Convolutional Neural Network (2019, methodology): “At 400MHz, the processor could make inference for 4 actions per second which is real-time [21], [22] for HAR.”
- Global Context-Aware Attention LSTM Networks for 3D Action Recognition (2017, methodology): “With the advent of depth sensors, such as Microsoft Kinect, Asus Xtion, and Intel RealSense, action recognition using 3D skeleton sequences has attracted a lot of research attention, and lots of advanced approaches have been proposed [33, 14, 1, 72].”