The Game of Life
By Design Document, Steven Chen, Juan Pablo de la Cruz Gutiérrez, Vincenzo Zarrillo, John H. Conway. 2007
443 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/1cfcd28f580d2d2917a0aa4d6f160480a091aff3
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Laurent Orseau
- Lennart E. Nacke
- Regan L. Mandryk
- Mark B. Ring
- David R. Flatla
- Carl Gutwin
- Lauren A. Rivera
- Scott Bateman
Citations in the corpus
- Space-Time Embedded Intelligence (2012, background): “It is also instructive to envision the environment as a cellular automaton (e.g., the Game of Life [1]), in which an agent is represented as a particular set of cells whose initial state is specified by the initial policy π1 (perhaps an √ l̃× √ l̃ square of cells).”
- Calibration games: making calibration tasks enjoyable by adding motivating game elements (2011, methodology): “By using techniques such as scoreboards and personalized fast feedback, people feel more ownership and purpose when engaging with tasks [16].”
- Ivies, extracurriculars, and exclusion: Elite employers’ use of educational credentials (2011, background): “9 See Shulman and Bowen (2001) for discussion of the association between particular sports and parental socio-economic status. or those of family members or close friends that not all students were able to invest in such activities due to external constraints were more likely to see the value of spe”