David Churchill
Artificial Intelligence · 2012–2016
A researcher in the Science corpus: 4 papers; trusts 21 researchers and is trusted by 12 researchers here, as inferred from the citation graph.
Subfields
- Artificial Intelligence — 20 citations into it; #10,444 of 35,345 by trust here, #10,798 by citations
- Reinforcement Learning — 11 citations into it
- Sociology and Political Science — 8 citations into it; #5,979 of 22,756 by trust here, #4,823 by citations
- Game & Decision Theory — 5 citations into it
Whom David Churchill trusts overall
Their strongest outbound trust, strongest first, inferred from their citations.
- Nathan R Sturtevant
- Gabriel Synnaeve
- Rémi Coulom
- Levente Kocsis
- Stefan Wender
- Graham Erickson
- David William Aha
- Michael Buro
- Santiago Ontañón
- Pierre Bessière
Who trusts David Churchill overall
- Glen Robertson
- Graham Erickson
- Alberto Uriarte
- Peng Sun
- Gabriel Synnaeve
- Ian D. Watson
- Santiago Ontañón
- Michael Buro
- Nicolas Usunier
- Victor do Nascimento Silva
Papers from David Churchill's perspective
Ordered by how strongly the researchers David Churchill trusts endorse each paper. Same corpus, a different order for every researcher.
- ImageNet classification with deep convolutional neural networks
- Deep Residual Learning for Image Recognition (Computer Vision and Pattern Recognition)
- Attention is All you Need (Neural Information Processing Systems)
- Gradient-based learning applied to document recognition
- Adam: A Method for Stochastic Optimization (International Conference on Learning Representations)
- Reinforcement Learning: An Introduction
- Long Short-Term Memory
- Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift (International Conference on Machine Learning)
- Learning Multiple Layers of Features from Tiny Images
- Simple Statistical Gradient-Following Algorithms for Connectionist Reinforcement Learning
Their papers
- A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft (2013) — 463 citations
- Fast Heuristic Search for RTS Game Combat Scenarios (2012) — 142 citations
- Heuristic Search Techniques for Real-Time Strategy Games (2016) — 14 citations
- Real-Time Strategy Game Competitions (2012) — 74 citations