Parallel prototyping leads to better design results, more divergence, and increased self-efficacy
By Steven W. Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, Daniel L. Schwartz, Scott R. Klemmer. 2010
429 citations recorded by the source corpus.
Subfields: Experimental and Cognitive Psychology, Mechanical Engineering, Human-Computer Interaction
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In Experimental and Cognitive Psychology
In Mechanical Engineering
In Human-Computer Interaction
- Michael Terry
- Tongshuang Sherry Wu
- Justin Cheng
- Carrie J. Cai
- Miriah D. Meyer
- Stephen MacNeil
- Tamara Munzner
- Daphne Koller
Citations in the corpus
- PromptChainer: Chaining Large Language Model Prompts through Visual Programming (2022, background): “, parallel prototyping [6]) can lead to better outcomes.”
- Juxtapeer: Comparative Peer Review Yields Higher Quality Feedback and Promotes Deeper Reflection (2018, background): “Contrasting cases help develop nuanced understanding Across domains as diverse as algebra [39], design [12,49], and management [47], learners benefit from articulating the similarities and differences between examples [1].”
- High School Student Perceptions of the Utility of the Engineering Design Process: Creating Opportunities to Engage in Engineering Practices and Apply Math and Science Content (2014, background): “Although they did not use an engineering context, Dow et al. (2010) found that designers who presented multiple solutions to be critiqued in a single session (parallel prototyping) created a more diverse set of ideas than designers who had multiple critique sessions but only presented one design at…”
- Design Study Methodology: Reflections from the Trenches and the Stacks (2012, methodology): “We conducted an extensive literature review in the fields of human computer interaction (HCI) [7, 8, 9, 12, 16, 19, 20, 21, 22, 25, 26, 27, 28, 29, 30, 31, 38, 47, 57, 63, 64, 65, 83] and social science [6, 14, 18, 24, 32, 62, 81, 87, 93] in hopes of finding methodologies that we could apply directly…”
- Peer and self assessment in massive online classes (2013, methodology): “Inspired by (Dow et al. 2010), we call the result “fortune-cookie feedback” for its brevity and general applicability.”
- Framing Creative Work: Helping Novices Frame Better Problems through Interactive Scaffolding (2021, background): “Most participants brainstormed multiple alternatives for each component type before generating problem statements, which demonstrates a kind of parallel thinking shown to be useful when prototyping [5, 16].”
- IDEAS (Integrate, Design, Assess, and Share): A Framework and Toolkit of Strategies for the Development of More Effective Digital Interventions to Change Health Behavior (2016, background): “It has been suggested that design thinking may increase the self-efficacy of those who practice the process [29] and frees even the most novice designers to generate more creative ideas and solutions.”