Potential Games
By Dov Monderer, Lloyd S. Shapley. 1994
Subfields: Game & Decision Theory
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Game & Decision Theory
- Karl Tuyls
- Simon Lacoste-Julien
- Gauthier Gidel
- Ioannis Mitliagkas
- David Balduzzi
- Julien Pérolat
- Adrian K. Agogino
- Kagan Tumer
Citations in the corpus
- Negative Momentum for Improved Game Dynamics (2018, background): “These notions of adversarial and cooperative games can be related to the notions of potential games (Monderer and Shapley, 1996) and Hamiltonian games recently introduced by Balduzzi et al. (2018): a game is a potential game (resp.”
- Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomization (2021, methodology): “…decentralized PG in this paper, RR can be combined with any other multi-agent learning algorithms for games, such as fictitious play (Robinson, 1951; Monderer & Shapley, 1996; Heinrich & Silver, 2016; Kamra et al., 2019; Han & Hu, 2019), double-oracle (McMahan et al., 2003; Lanctot et al., 2017;…”
- The Mechanics of n-Player Differentiable Games (2018, background): “The first case, known as potential games (Monderer & Shapley, 1996), have been intensively studied because they are exactly the games where gradient descent does converge.”
- Learning sequences of actions in collectives of autonomous agents (2002, background): “As a trivial example, any \team game" in which all the payo functions equal G is factored [4, 13].”
- Computation Offloading and Resource Allocation For Cloud Assisted Mobile Edge Computing in Vehicular Networks (2019, background): “In this section, we take the advantage of the FIP of computation offloading strategy game and design an effective algorithm identified as DCORA algorithm for CCOROA scheme.”
- Negative Externalities and Evolutionary Implementation (2005, methodology): “Our analysis relies upon the notion of a potential game (Monderer and Shapley (1996), Sandholm (2001)).”
- Learning and Equilibrium (2009, background): “…between smooth best responses and deterministic payoff perturbations to construct Lyapunov function for SFP in zero-sum games and potential games (Monderer & Shapley (1996)) and hence prove (under mild additional conditions) that SFP converges to a steady state of the continuous time system.”
- Revisiting log-linear learning: Asynchrony, completeness and payoff-based implementation (2010, background): “This paper focuses primarily on the class of potential games [11].”
- Concentration of Competing Retail Stores (2005, background): “This is simply a coordination problem.19 Now consider the situation that 18See also Monderer and Shapley (1996) and Konishi, Le Breton, and Weber (1998).”
- Potential Games with Continuous Player Sets (2001, background): “The condition we use is actually somewhat weaker than this – see Section 4.”
- Decentralized Anti-coordination Through Multi-agent Learning (2013, background): “All the games discussed above, including the channel allocation game, form part of the family of potential games introduced by Monderer and Shapley (1996).”
- Decentralized charging control for large populations of plug-in electric vehicles (2010, background): “This charging game falls within the class of potential games identified by Monderer and Shapley [8].”
- Efficiency loss in a network resource allocation game: the case of elastic supply (2004, background): “Theorem 2 is also closely related to potential games [21], where best responses of players are characterized by changes in a global potential function.”
- Convex Optimization, Game Theory, and Variational Inequality Theory (2010, background): “For example, this is the case of the so-called potential games [29] and supermodular games [30].”
- Optimal Transport for Applied Mathematicians: Calculus of Variations, PDEs, and Modeling (2015, background): “a game where equilibria can be found by minimizing a global energy, see [238]).”