Using computerized games to teach face recognition skills to children with autism spectrum disorder: the Let's Face It! program.
By James W. Tanaka, J. Wolf, Cheryl Klaiman, Kathleen Koenig, Jeffrey Cockburn, Lauren Herlihy, Carla Brown, Sherin S. Stahl, M. D. Kaiser, Robert T. Schultz. Journal of Child Psychology and Psychiatry and Allied Disciplines, 2010
342 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Experimental and Cognitive Psychology
View Paper: https://www.semanticscholar.org/paper/d84fdc50958e9e293c98851b424f781db5f3fb1e
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
- Piotr Winkielman
- Lee Robinson
- F. Pérez-Diaz
- Eynat Gal
- Paula M. Niedenthal
- Patrice L. (Tamar) Weiss
- Ouriel Grynszpan
- Liam Kavanagh
In Experimental and Cognitive Psychology
- Piotr Winkielman
- Paula M. Niedenthal
- Liam Kavanagh
- Joseph Wielgosz
- Jiska Eelen
- Norbert Schwarz
- Adam L. Alter
- Paul J Silvia
Citations in the corpus
- A Developmental Perspective for Promoting Theory of Mind (2014, background): “ca/∼letsface/letsfaceit) that are designed to improve line of regard and face recognition abilities (Tanaka et al., 2010).”
- Innovative technology-based interventions for autism spectrum disorders: A meta-analysis (2014, methodology): “Skills Battery” (Tanaka et al., 2010), or tools developed by Faja et al. (2008) or Grynszpan et al. (2007).”
- Avatar Assistant: Improving Social Skills in Students with an ASD Through a Computer-Based Intervention (2011, background): “None of these studies have shown social skills generalization to a real setting and several call for further research to investigate it (Golan and Baron-Cohen 2006; LaCava et al. 2007; Golan et al. 2010; Tanaka et al. 2010; Whalen et al. 2010).”
- Embodiment of cognition and emotion (2015, result): “One reason to expect that this training paradigm may be beneficial are earlier findings suggesting that participants with autism spectrum disorder show improvement in face perception after playing face-related video games (Tanaka et al., 2010).”