Instrumental interaction: an interaction model for designing post-WIMP user interfaces

By Michel Beaudouin-Lafon. International Conference on Human Factors in Computing Systems, 2000

694 citations recorded by the source corpus.

This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of direct manipulation. It covers existing interaction styles, including traditional WIMP interfaces, as well as new interaction styles such as two-handed input and augmented reality. It defines a design space for new interaction techniques and a set of properties for comparing them. Instrumental Interaction describes graphical user interfaces in terms of domain objects and interaction instruments. Interaction between users and domain objects is mediated by interaction instruments, similar to the tools and instruments we use in the real world to interact with physical objects. The article presents the model, applies it to describe and compare a number of interaction techniques, and shows how it was used to create a new interface for searching and replacing text.

Subfields: Computer Vision and Pattern Recognition, Human-Computer Interaction

View Paper: https://www.semanticscholar.org/paper/b5a4a11ff8a4fbc265e0f2cd2bee20193f42d3fd

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In Computer Vision and Pattern Recognition

  1. Wesley Willett
  2. Yvonne Jansen
  3. Pierre Dragicevic
  4. Susanne Bødker
  5. Ehud Sharlin
  6. Cheng Guo
  7. Michel Beaudouin-Lafon
  8. Shumin Zhai

In Human-Computer Interaction

  1. Patrick Baudisch
  2. Pierre Dragicevic
  3. Wesley Willett
  4. Yvonne Jansen
  5. Susanne Bødker
  6. Ehud Sharlin
  7. Cheng Guo
  8. Shumin Zhai

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