High precision touch screen interaction
By Pär-Anders Albinsson, Shumin Zhai. International Conference on Human Factors in Computing Systems, 2003
349 citations recorded by the source corpus.
Subfields: Cognitive Neuroscience, Human-Computer Interaction
View Paper: https://www.semanticscholar.org/paper/862c45aa76decc5b2a293b295f47c1ef2992f007
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
In Cognitive Neuroscience
- Andrew D. Wilson
- Patrick Baudisch
- Christian Holz
- Hrvoje Benko
- Gerry Chu
- Chia Shen
- Clifton Forlines
- Daniel J. Wigdor
In Human-Computer Interaction
- Patrick Baudisch
- Andrew D. Wilson
- Hrvoje Benko
- Christian Holz
- Gerry Chu
- Chia Shen
- Clifton Forlines
- Daniel J. Wigdor
Citations in the corpus
- Precise selection techniques for multi-touch screens (2006, methodology): “More recently, Albinsson and Zhai [2] explored several onscreen widgets for increasing precision while selecting small targets on a touch screen.”
- Shift: a technique for operating pen-based interfaces using touch (2007, methodology): “Albinsson and Zhai [1] use widgets to fine-tune a finger’s selection point by zooming, reducing CD gain, and discrete pixel-by-pixel adjustment.”
- The generalized perceived input point model and how to double touch accuracy by extracting fingerprints (2010, background): “Zooming-based techniques reduce occlusion (e.g., [2], TapTap [15]) although they cannot fully resolve it.”
- Direct-touch vs. mouse input for tabletop displays (2007, background): “However, Zhai [43] has recently argued that IP is lacking in several aspects, and incorrectly reduces a multi variable measurement into a single measure.”
- Back-of-device interaction allows creating very small touch devices (2009, background): “In order to help users acquire small targets, researchers have proposed a variety of ways of enlarging targets, such as by zooming manually (e.g., double tapping [1, 18] or rubbing [14]) or automatically ( expanding targets [12]).”
- Lucid touch: a see-through mobile device (2007, background): “Several researchers have attempted to overcome the occlusion problem, while allowing input with fingers, though each has had limitations [1, 5, 10, 12, 19, 27, 29].”