Visualizing and Understanding Atari Agents

By Sam Greydanus, Anurag Koul, Jonathan Dodge, Alan Fern. 2017

406 citations recorded by the source corpus.

While deep reinforcement learning (deep RL) agents are effective at maximizing rewards, it is often unclear what strategies they use to do so. In this paper, we take a step toward explaining deep RL agents through a case study using Atari 2600 environments. In particular, we focus on using saliency maps to understand how an agent learns and executes a policy. We introduce a method for generating useful saliency maps and use it to show 1) what strong agents attend to, 2) whether agents are making decisions for the right or wrong reasons, and 3) how agents evolve during learning. We also test our method on non-expert human subjects and find that it improves their ability to reason about these agents. Overall, our results show that saliency information can provide significant insight into an RL agent's decisions and learning behavior.

Subfields: Artificial Intelligence, Safety Research, Reinforcement Learning

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Sergey Levine
  2. Wojciech Samek
  3. Yoshua Bengio
  4. K. Müller
  5. Grgoire Montavon
  6. Mohit Bansal
  7. Pieter Abbeel
  8. Trevor Darrell

In Safety Research

  1. Ramitha Sundar
  2. Raghuram Mandyam Annasamy
  3. Katia P. Sycara
  4. Shane Legg
  5. Grgoire Montavon
  6. K. Müller
  7. Wojciech Samek
  8. Dejing Dou

In Reinforcement Learning

  1. Sergey Levine
  2. Pieter Abbeel
  3. Jeff Clune
  4. Scott Niekum
  5. Marc G. Bellemare
  6. Shane Legg
  7. Jan Leike
  8. Pablo Samuel Castro

Citations in the corpus