Free-Lunch Saliency via Attention in Atari Agents

By Dmitry Nikulin, Anastasia Ianina, Vladimir Aliev, Sergey I. Nikolenko. 2019

28 citations recorded by the source corpus.

We propose a new approach to visualize saliency maps for deep neural network models and apply it to deep reinforcement learning agents trained on Atari environments. Our method adds an attention module that we call FLS (Free Lunch Saliency) to the feature extractor from an established baseline of Mnih et al, 2015. This addition results in a trainable model that can produce saliency maps, i.e., visualizations of the importance of different parts of the input for the agent's current decision making. We show experimentally that a network with an FLS module exhibits performance similar to the baseline (i.e., it is “free”, with no performance cost) and can be used as a drop-in replacement for reinforcement learning agents. We also design another feature extractor that scores slightly lower but provides higher-fidelity visualizations. In addition to attained scores, we report saliency metrics evaluated on the Atari-HEAD dataset of human gameplay.

Subfields: Artificial Intelligence, Computer Vision and Pattern Recognition

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In Artificial Intelligence

  1. Akanksha Atrey
  2. Kaleigh Clary
  3. David D. Jensen
  4. Ruohan Zhang
  5. Lin Guan
  6. Dana H. Ballard
  7. Zhuode Liu
  8. Mary M. Hayhoe

In Computer Vision and Pattern Recognition

  1. Ruohan Zhang
  2. Dana H. Ballard
  3. Mary M. Hayhoe
  4. Lin Guan
  5. David D. Jensen
  6. Luxin Zhang
  7. Zhuode Liu
  8. Akanksha Atrey

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