Graphical modeling and animation of ductile fracture
By James F. O'Brien, Adam W. Bargteil, Jessica K. Hodgins. International Conference on Computer Graphics and Interactive Techniques, 2002
429 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/a22f2a95a681f989f9901263efb0f7c38a79df7c
Citations in the corpus
- Interactive Virtual Materials (2004, unknown): “In [15] O’Brien describes a method for modelling plasticity.”
- Physically Based Deformable Models in Computer Graphics (2006, unknown): “[36] and [42] present a FEM-based technique for simulating brittle and ductile fracture in connection with elastoplastic materials.”
- Invertible finite elements for robust simulation of large deformation (2004, unknown): “[ OH99 ] noted these difficulties, but dismissed them since they were simulating rigid materials.”
- Robust quasistatic finite elements and flesh simulation (2005, unknown): “Finite element simulations have been used to model a hand grasping a ball [GMTT89], for virtual surgery [PDA01], fracture [ OH99 , MMDJ01, OBH02, MBF04], etc.”
- Point based animation of elastic, plastic and melting objects (2004, unknown): “Examples are mass-spring systems used for cloth simulation [BW98, DSB99], the Boundary Element Method (BEM) [JP99] and the Finite Element Method (FEM), which has been employed for the simulation of elastic objects [DDCB01, GKS02], plastic deformation [OBH02] and fracture [ OH99 ].”
- CHARMS: a simple framework for adaptive simulation (2002, unknown): “, Strang and Nguyen [1996]) is pursued in the regular Euclidian setting, i.”