Player modeling using self-organization in Tomb Raider: Underworld

By Anders Drachen, Alessandro Canossa, Georgios N. Yannakakis. 2009 IEEE Symposium on Computational Intelligence and Games, 2009

326 citations recorded by the source corpus.

Subfields: Artificial Intelligence, Computer Vision and Pattern Recognition, Signal Processing

View Paper: https://www.semanticscholar.org/paper/a02238f4c5608de0b48bcf8d700479a4a1dec147

How researchers see this paper

The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.

In Artificial Intelligence

  1. Christian Bauckhage
  2. Rafet Sifa
  3. Anders Drachen
  4. Christian Thurau
  5. Diego Klabjan
  6. Juho Hamari
  7. Esteban G. Tabak
  8. Chenyue Wu

In Computer Vision and Pattern Recognition

  1. Christian Thurau
  2. Christian Bauckhage
  3. Rafet Sifa
  4. Diego Klabjan
  5. Juho Hamari
  6. Anders Drachen
  7. Manuel J. A. Eugster
  8. Luc Van Gool

In Signal Processing

  1. Christian Thurau
  2. Christian Bauckhage
  3. Rafet Sifa
  4. Anders Drachen
  5. Manuel J. A. Eugster
  6. Lars Kai Hansen
  7. Morten Mørup

Citations in the corpus