Virtual and augmented reality: Advancing research in consumer marketing

By M. Wedel, E. Bigné, Jie Zhang. International Journal of Research in Marketing, 2020

400 citations recorded by the source corpus.

Abstract Virtual reality (VR) and augmented reality (AR) technologies are having a profound impact on a variety of marketing practices and are attracting increasing attention from marketing researchers. In this article, we review developments in VR/AR applications and research in the area of consumer marketing. We propose a conceptual framework for VR/AR research in consumer marketing that centers around consumer experiences provided by VR/AR applications along the customer journey and the effectiveness of such applications, and delve into the key concepts and components of the framework. Next, we provide a comprehensive overview of VR/AR applications in current practices and extant research on VR/AR in consumer marketing. Finally, based on this framework, we offer an outlook for future developments of VR/AR technologies and applications, discuss managerial implications, and prescribe directions for research on consumer marketing.

Subfields: Marketing, Sociology and Political Science, Human-Computer Interaction

View Paper: https://www.semanticscholar.org/paper/9da9154ca3a6ca62a641bc0144db3ed0187bb7bb

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In Marketing

  1. Philipp A. Rauschnabel

In Sociology and Political Science

  1. Christian Hinsch
  2. Reto Felix
  3. Philipp A. Rauschnabel

In Human-Computer Interaction

  1. Philipp A. Rauschnabel

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