Entertainment education and the persuasive impact of narratives.
By Michael D. Slater. 2002
255 citations recorded by the source corpus.
View Paper: https://www.semanticscholar.org/paper/8bd6d77d9cdb9084a77f4ea0e0e47830600c8025
How researchers see this paper
The researchers whose trusted networks rank it highest, strongest advocate first. Every researcher gets a different order.
- Juan-José Igartua
- Robin L. Nabi
- Sheila T. Murphy
- I. Barrios
- Emily Moyer-Gusé
- Hans Hoeken
- Helena Bilandzic
- Lauren B. Frank
Citations in the corpus
- Socially Optimized Learning in a Virtual Environment: Reducing Risky Sexual Behavior Among Men Who Have Sex With Men (2006, background): “As suggested earlier, the medium may also afford possibilities for reduced counterarguments in the face of such challenges (e.g., Slater, 2002).”
- This Story Is Not for Everyone: Transportability and Narrative Persuasion (2010, background): “Brock, 2000, 2002) and that such changes tend to be based on emotional rather than rational responses (Slater, 2002).”
- Changing Real‐World Beliefs With Controversial Movies: Processes and Mechanisms of Narrative Persuasion (2012, methodology): “Although according to the E-ELM counterarguing is an important mediating process for explaining the relation between identification with characters and persuasive impact, in a previous study it was found that the polarity of cognitive responses (measured through a thought-listing technique) was not ”
- Toward a Theory of Entertainment Persuasion: Explaining the Persuasive Effects of Entertainment‐Education Messages (2008, methodology): “Two such theories, SCT and the extended elaboration likelihood model (E-ELM), will be reviewed here.”
- Measuring Narrative Engagement (2009, background): “On the one hand, engagement should lead to less counterarguing with the premises of the story (Green & Brock, 2002) and, on the other hand, because engagement is thought to lead to greater elaboration of story-related information (Slater, 2002; Slater, Rouner, & Long, 2006).”
- Involved, Transported, or Emotional? Exploring the Determinants of Change in Knowledge, Attitudes, and Behavior in Entertainment Education (2011, background): “Some researchers have suggested that one of the main advantages of using an EE strategy over a more traditional public health campaign that employs PSAs and clinic brochures is that the use of narratives can lead viewers to become transported into a narrative world where disbelief is suspended and c”
- Identification with characters and narrative persuasion through fictional feature films (2010, background): “…persuasion, assuming that the individuals who identify with the characters of a narration are incapable of generating criticisms and counter-arguments regarding the implicit contents of the message, a kind of short circuit occurring in the processes of scrutiny of the narration (Slater, 2002).”
- In stories we trust: How narrative apologies provide cover for competitive vulnerability after integrity-violating blog posts (2010, unknown): “Most prior empirical research considers whether narratives change beliefs (see Slater, 2002a).”
- Story Perspective and Character Similarity as Drivers of Identification and Narrative Persuasion (2016, unknown): “of actions without having to actually suffer them has been invoked by many scholars as an explanation for why stories influence people’s attitudes and behaviors (see, e.g., Kreuter et al., 2007; Slater, 2002).”
- Explaining the Effects of Narrative in an Entertainment Television Program: Overcoming Resistance to Persuasion (2010, background): “Taken together, the E-ELM and the EORM posit that these reactions that are fostered by narrative—transportation, identification, similarity, and PSI—should each help to overcome various types of resistance to persuasion, and thus enhance persuasive outcomes (Moyer-Gusé, 2008; Slater, 2002; Slater & ”